Difference between revisions of "Setting up a server"

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[https://dev.luanti.org/Setting_up_a_server/ This page has been moved to the new Luanti Developer Wiki!]
 
 
== Running the Server ==
 
 
 
=== Linux ===
 
 
 
#Open a terminal.
 
#Type in <code>YOUR/MINETEST/DIRECTORY/bin/minetestserver</code> or just drop the minetestserver executable (located in <code>/Minetest/bin/</code>) into the terminal '''(PLEASE READ THE NOTES BELOW!)'''
 
#*If you want to specify a specific game ID, the game ID choices are located in <code>/Minetest/games/</code>. Add in <code>--gameid '''thegameid'''</code> to the end of the command.
 
#*If you get the error “Multiple worlds are available.”, the world choices are located in <code>/Minetest/worlds/</code>. Add in <code>--worldname '''theWorld'''</code> to the end of the command.
 
#If your server crashes, then look at the <code>debug.txt</code> in <code>/Minetest/bin/</code>
 
#Make sure you make your server [[#Protect-server|safe from damage]].
 
 
 
For easy use you can create an file named minetestserver.sh, add the lines below and put it in your /Minetest/bin/ folder. To run the server, just run the file in a terminal.
 
#!/bin/bash -x
 
 
./minetestserver --gameid minetest --worldname world
 
 
 
=== Windows ===
 
 
 
#Open command prompt by going in the Minetest installation folder, then in the “bin” folder, hold Shift, do a right click on a empty file (not on minetest.exe), click “Open command window here”.
 
#Type this: <code>minetest.exe --server</code>.
 
#*If you get the error “Multiple worlds are available.”, use <code>minetest.exe --server --worldname '''world_name'''</code> instead, where <code>'''world_name'''</code> is the name of the world.
 
#If your server crashes, then look at the <code>debug.txt</code> in <code>/Minetest/bin/</code>
 
#Make sure you make your server [[#Protect-server|safe from damage]].
 
 
 
If you don't like to start the crashed server, simply start the server out of a batch file which contains the following code:
 
 
 
@echo off
 
:crash
 
minetest.exe --server --worldname ''world_name''
 
goto crash
 
 
 
== Allowing external players to connect ==
 
 
 
Players outside of your network won't be able to join the server unless you port forward.
 
 
 
#Choose a port to run the server on. The default of 30000 is recommended
 
#Find out your internal IP of the computer you are running the server on
 
#*'''Linux''': open a terminal and type <code>ifconfig</code> and hit enter
 
#*'''Windows''': Start → Run … → <code>cmd.exe</code> → <code>ipconfig</code>
 
#Login to your router, and port forward UDP on your chosen port to the internal IP you found
 
#Alter any firewalls you may have to allow traffic to the port you choose
 
#Make your server listed in the server list by setting the following settings in minetest.conf
 
 
 
== Protect server ==
 
 
 
The default MTG does not protect from accidental damage (ie: fire) or griefers (malicious player).
 
 
 
* Install a protection mod, such as [https://forum.minetest.net/viewtopic.php?t=7239 areas]
 
* Disable fire by adding `enable_fire = false` to minetest.conf
 
* Disable TNT by adding `enable_tnt = false` to minetest.conf
 
* Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted: `enable_rollback = true` in minetest.conf
 
 
 
 
 
== See also ==
 
* [[Setting up a server/Debian]] page for more Debian (Ubuntu) related informatian.
 
* For more possible commands study the [[Command line]] page.
 
* This forum thread "[https://forum.minetest.net/viewtopic.php?f=10&t=2870 Illustrated Server Creation Guide]" may be of general interest.
 
* See this forum thread for more information about "[https://forum.minetest.net/viewtopic.php?f=10&t=8924 How to create and maintain a server - Windows]"
 
* See this forum thread for "[https://forum.minetest.net/viewtopic.php?f=10&t=1825 Server performance settings]"
 
 
 
[[Category:Tutorials]]
 
[[Category:Server]]
 

Latest revision as of 22:44, 14 December 2024