Difference between revisions of "Map-Database"

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(Method)
(Replaced content with "[https://dev.luanti.org/Mapgen/ This page has been moved to the new Luanti Developer Wiki!]")
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This is a collection of seed-value, descriptions and notable places
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[https://dev.luanti.org/Mapgen/ This page has been moved to the new Luanti Developer Wiki!]
: eg. flat areas suitable for villages/towns,
 
: small mountains for building castles,
 
: hills, rivers, oceans, wood/jungle, mountains, scenic landscapes ...
 
for the different [[mapgen|map-generators]]:
 
 
 
** [[Map-Database_v5]]  - mapgen v5
 
** [[Map-Database_v6]]  - mapgen v6
 
** [[Map-Database_v7]]  - mapgen v7
 
 
 
** [[Map-Database_flat]]    - mapgen flat
 
** [[Map-Database_fractal]] - mapgen fractals
 
: needs an explanation how to get the different types of fractals
 
** [[Map-Database_valleys]] - mapgen valleys
 
 
 
Currently, the main focus is on the default spawn-area of a map,<br />
 
and a nearby location suitable for starting a game.
 
 
 
Scenic views, nice caves, and spots for climbing mountains would also qualify.
 
 
 
===Method===
 
* In singleplayer:
 
* Create a new game: select mapgen and seed-value, using the minetest-game
 
* Start the game (don't select any mods that influence the generation of the map)
 
: also, keep the standard values for biomes (as found in the regular download of minetest 0.4.16)
 
* Note the position where the player spawns, and features of landscape
 
* Commands:
 
** /grantme all
 
** /sethome
 
** /time 5:0
 
** R  - set maximum viewing range
 
** F9 - set minimap
 
* Fly around to find some interesting, different spots, note position&features as before.
 
: look for stuff a starting player would need, eg. wood, stone, coal, etc.
 
 
 
[[Category:Map]]
 

Latest revision as of 17:16, 15 December 2024