Difference between revisions of "Player/de"

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= '''Spieler''' =
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{{delete|Translated version of a page that is going to be migrated off this Wiki.}}
{{Languages/de}}
 
__TOC__
 
[[File:player_large.png|thumb|Das Standardaussehen des Spielers]]
 
 
 
Der '''Spieler''' (tatsächlich: “die Spielfigur”<ref>In der Minetest-Gemeinschaft wird aus unbekannten Gründen “Spieler” und “Spielfigur” synonym verwendet, daher kann sich “Spieler” auf die vom Spieler gesteuerte Spielfigur oder den tatsächlichen Spieler, der den Computer bedient, beziehen.</ref>) ist die vom Spieler gesteuerte Figur. Der offizielle Name für das Erscheinungsbild des Spielers ist “Sam”. Dies ist eine rekursive Abkürzung für “Sam ain’t Minecraft” (“Sam ist nicht Minecraft”).<br/>
 
 
 
== Gesundheit ==
 
 
 
Spieler starten mit zehn [[hearts/de|Herzen ({{Heart|10}}), was 20 Trefferpunkten entspricht. Die kleinste Einheit für Gesundheit sind 0,5 Herzen ({{Heart|0.5}}) oder ein Trefferpunkt. Spieler sterben, wenn sie alle Herzen verloren haben.
 
 
 
Spieler können Ihre Gesundheit durch den Verzehr von [[:Category:Food/de|Nahrungsmitteln]] wiederherstellen und auf verschiedene Arten einbüßen. Dazu gehören Aufprallen beim Fallen, einen schädigenden Block (wie [[lava/de|Lava]] berühren, in einer [[liquid/de|Flüssigkeit]] ertringen oder der Angriff durch einen anderen Spieler (falls <abbr title="Player vs Player combat">PvP</abbr> aktiviert ist).
 
 
 
== Breath ==
 
 
 
Players have up to 10 breath points, represented by bubbles. Players start at 10 breath points and normally the breath quickly increases up to 10 in steps of 1 breath point. If players have full breath, the breath meter in the HUD is usually hidden.
 
While the player is inside a [[liquid]] with drowning damage, breath will be reduced by 1 every 2 seconds. If the breath reaches 0, the player will take damage every 2 seconds as long the player is inside the liquid. The damage taken depends on the liquid type.
 
 
 
== Death ==
 
When players lose their health, they die. After death, the player can immediately respawn, with health and breath restored. The new spawn position is usually somewhere near the initial spawning position. Other consequences of death (usually negative) heavily depend on the [[Subgames|subgame]] and [[mods]] being used.
 
 
 
When a player dies in [[Subgames/Minetest Game|Minetest Game]], the player loses all items in the inventory. [[Bones]] which contain the contents of the player inventory are left behind at the place of death.
 
 
 
== Appearance ==
 
 
 
Players appear as 3D models similar to Minecraft. However, they never hold any [[blocks]] or [[items]] in [[hand]] and never look up or down. As of Minetest 0.4.10, there is a third person view to see oneself. Press F7 to switch between camera modes.<ref>https://forum.minetest.net/viewtopic.php?f=18&t=9041</ref><br/>
 
The pitch (vertical viewing angle) of a player is not visible to other players by default. The pitch of a player is between -89.5 and 89.5 degrees.<br/>
 
 
 
== See also ==
 
 
 
* [[Skin]]
 
 
 
== Footnotes ==
 
 
 
<references/>
 
 
 
[[Category:Gameplay]]
 

Latest revision as of 19:56, 31 December 2024

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