Difference between revisions of "Mobs"

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'''Mobs''' – short for '''mob'''ile'''s'''<ref name="wp">[http://en.wikipedia.org/wiki/Mob_%28video_gaming%29 Mob (video gaming)] on Wikipedia</ref> – consist in peaceful or hostile creatures, generally spawned randomly in the game world depending on lighting, height and spawning [[blocks|block]] conditions. Some of them may drop more or less precious [[items]].
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They are ''not'' part of the [[vanilla Minetest game]] and are currently only available through [[Mods]].  
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'''Mobs'''—short for '''mob'''ile'''s'''<ref name="wp">[http://en.wikipedia.org/wiki/Mob_%28video_gaming%29 Mob (video gaming)] on Wikipedia</ref>—consists of peaceful or hostile creatures that roam the world.
  
== Mods that add mobs ==
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They generally appear randomly in the game world depending on lighting, height and spawning [[blocks|block]] conditions. Some of them may drop more or less precious [[items]] when killed. Mobs are created by [[mods]] only, so their exact behaviour depends on the mod or game you use. Technically, mobs are [[objects]].
*'''[[Mods/Simple Mobs|Simple Mobs]]''' [<code>[http://minetest.net/forum/viewtopic.php?id=3063 mobs]</code>] includes dirt monsters, stone monsters, sand monsters, [[oerkki]]s, [[dungeon master]]s, sheep and rats.
 
**'''[[Mods/KPGMobs|KPGMobs (was new mobs)]]''' [<code>[https://forum.minetest.net/viewtopic.php?t=8798 kpgmobs]</code>] Uses sheep and rats from mobs and adds deer, ridable horses, wolfs, giraffes, boars, bears, cows and bees.
 
**'''[[Mods/Mobs Redo|Mobs Redo [0.3]]]''' [<code>[https://forum.minetest.net/viewtopic.php?t=9917 mobs]</code>] Giant Spiders, Bees,Chicken, Cows, Sheep, Warthog, Rats, Sand, Dirt, Stone, Tree Monsters, Oerkki, Dungeon Masters, Lava Flan and Mese Monsters.
 
**'''[[Mods/Another mobs mod|Another mobs mod]]]''' [<code>[https://forum.minetest.net/viewtopic.php?t=9656 mobs]</code>] Another mobs mod based on PilzAdam's mobs mod.  Includes dirt monsters, stone monsters, sand monsters, tree monsters, [[oerkki]]s, [[dungeon master]]s, Rhino, sheep and rats.
 
**'''[[Mods/Senderman|Senderman]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=9623 senderman]</code>] meet Senderman. Includes the senderegg.
 
**'''[[Mods/Spidermob (lott)|Spidermob (lottmobs extracted)]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=10045 spidermob]</code>] Spider extracted from lottmobs [1.0]
 
**'''[[Mods/Creatures (Skinchanger)|Creatures (mob framework)]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=9240 minetest_mods_creatures]</code>] adds the ability to play a mob.
 
*'''[[Mods/Mob framework|Mob framework]]''' [<code>[https://forum.minetest.net/viewtopic.php?id=629 mobf]</code>] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.
 
**'''[[Mods/Vombie Spawner|Vombie Spawner!]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=2764 Animalsmod]</code>] adds a spawner for use in arenas and whatnot.
 
*'''[[Mods/Peaceful NPC|Peaceful NPC]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=4167 peaceful_npc]</code>] includes random non-player characters that follow you
 
*'''[[Mods/NPC Framework|NPC Framework (modpack)]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=9&t=7321 minetest-npcf]</code>] adds non-player characters of the type Info, Deco, Guard, Trader and Builder.
 
*'''[[Mods/Zombie Waves|Zombie Waves]]''' [<code>zombie_waves</code>] includes zombies.
 
*'''[[Mods/Creatures|Creatures]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=8638 creatures]</code>] includes zombies, ghosts and Sheep
 
*'''[[Mods/Slimes|Slimes]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=2979 slimes]</code>] adds some slimes of various sizes
 
  
== Other mods (containing mobs) ==
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Many [[games]] have at least some mobs. A notable exception is [[Games/Minetest Game|Minetest Game]] which doesn't have any mobs (as of 0.4.16). There are [[mods]] which add mobs as well.
*'''[[Mods/random buildings|random buildings]]''' includes lumberjacks and traders.
 
*'''[[Mods/Zeg's Mobs and Lava Temple|Zeg's Mobs and Lava Temple]]''' [<code>[https://forum.minetest.net/viewtopic.php?id=5820 zmobs]</code>] Depends on Simple Mobs (mobs). Adds Mese monsters and Lava flans.
 
*'''[[Mods/Pyramids|Pyramids]]''' [<code>[https://forum.minetest.net/viewtopic.php?id=7063 pyramids]</code>] includes mummies.
 
*'''[[Mods/mobapi|Mob API]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=9&t=9836 mobapi]</code>] provides the basic API of simple mobs without the mobs.
 
  
== Notes and References ==  
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== See also ==
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* [https://content.minetest.net/packages/?type=mod&page=1&tag=mobs List of mods which add mobs]
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== Notes and references ==  
 
<references />
 
<references />
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[[Category:Gameplay]]
 
[[Category:Gameplay]]
[[Category:Mods]]
 

Latest revision as of 20:40, 18 January 2023

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Mobs—short for mobiles[1]—consists of peaceful or hostile creatures that roam the world.

They generally appear randomly in the game world depending on lighting, height and spawning block conditions. Some of them may drop more or less precious items when killed. Mobs are created by mods only, so their exact behaviour depends on the mod or game you use. Technically, mobs are objects.

Many games have at least some mobs. A notable exception is Minetest Game which doesn't have any mobs (as of 0.4.16). There are mods which add mobs as well.

See also

Notes and references

  1. Mob (video gaming) on Wikipedia