Difference between revisions of "Mods/Not So Simple Mobs"
m (Added Bower name) |
m (Old mobs) |
||
Line 92: | Line 92: | ||
Morwa (nssm).png|[[Mods/Not So Simple Mobs/Morwa|Morwa]] | Morwa (nssm).png|[[Mods/Not So Simple Mobs/Morwa|Morwa]] | ||
</gallery> | </gallery> | ||
+ | |||
+ | Old mobs (before version 2.4.) | ||
+ | |[[Mods/Not So Simple Mobs/Bacteriophage|Bacteriophage]] | ||
+ | |[[Mods/Not So Simple Mobs/Chinese Dragon|Chinese Dragon]] | ||
+ | |[[Mods/Not So Simple Mobs/Dahaka|Dahaka]] | ||
[[Category:Mobs mods]] | [[Category:Mobs mods]] | ||
[[Category:Not So Simple Mobs]] | [[Category:Not So Simple Mobs]] |
Revision as of 19:11, 6 June 2017
Template:Mod Data
Not So Simple Mobs (NSSM) is a Minetest mod created by the NPX team to introduce more complex mobs into the game, for the purpose of increasing the difficulty of playing.
The 3.0 version of the mod features more than 50 different mobs. They are divided in groups, each one who lives in a different biome.
The mod also gives you many new objects, tools and special powerful weapons to defend yourself from the monsters.
List of mobs divided by belonging biome:
- Anthill.png
- Ocean.png
- Decid.png
- Conif.png
- Sky.png
- Moun.png
- Jungle.png
- Morlendor.png
Note that Morlendor is a special biome available only if you use NSSB (Not So Simple Buildings)
Important: this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of Minetest, under Mods->nssm there are 3 parameters you can modify:
- spawnrate of the mobs ("Multimobs")
- mobs difficulty
- mapgen: if you don't use mapgenv7 you should modify this so that the spawn parameters can adapt automatically
List of materials divided by categories:
Types of mobs
Old mobs (before version 2.4.) |Bacteriophage |Chinese Dragon |Dahaka