Difference between revisions of "Mobs"

From Luanti Wiki
Jump to navigation Jump to search
(added links)
(wikilinks)
Line 4: Line 4:
  
 
== Mods that add mobs ==
 
== Mods that add mobs ==
*'''[[Simple Mobs]]''' [<code>mobs</code>] includes dirt monsters, stone monsters, sand monsters, [[oerkki]]s, [[dungeon master]]s, sheep and rats.
+
*'''[[Mods/Simple Mobs|Simple Mobs]]''' [<code>mobs</code>] includes dirt monsters, stone monsters, sand monsters, [[oerkki]]s, [[dungeon master]]s, sheep and rats.
*'''Mob framework''' [<code>mobf</code>] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.
+
*'''[[Mods/Mob framework|Mob framework]]''' [<code>mobf</code>] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.
*'''Peaceful NPC''' includes random non-player characters that follow you
+
*'''[[Mods/Peaceful NPC|Peaceful NPC]]''' includes random non-player characters that follow you
*'''Zombie Waves''' [<code>zombie_waves</code>] includes zombies.
+
*'''[[Mods/Zombie Waves|Zombie Waves]]''' [<code>zombie_waves</code>] includes zombies.
*'''Creatures''' [<code>creatures</code>] includes zombies, ghosts and Sheep
+
*'''[[Mods/Creatures|Creatures]]''' [<code>creatures</code>] includes zombies, ghosts and Sheep
  
 
== Other mods (containing mobs) ==
 
== Other mods (containing mobs) ==
*'''random buildings''' includes lumberjacks and traders.
+
*'''[[Mods/random buildings|random buildings]]''' includes lumberjacks and traders.
 
*'''Zeg's Mobs and Lava Temple''' [<code>zmobs</code>] includes lava flans and mese monsters.
 
*'''Zeg's Mobs and Lava Temple''' [<code>zmobs</code>] includes lava flans and mese monsters.
*'''Pyramids''' [<code>pyramids</code>] includes mummies.
+
*'''[[Mods/Pyramids|Pyramids]]''' [<code>pyramids</code>] includes mummies.
  
 
== Notes and References ==  
 
== Notes and References ==  

Revision as of 10:32, 13 August 2014

Mobs – short for mobiles[1] – consist in peaceful or hostile creatures, generally spawned randomly in the game world depending on lighting, height and spawning block conditions. Some of them may drop more or less precious items.

They are not part of the vanilla Minetest game and are currently only available through Mods.

Mods that add mobs

  • Simple Mobs [mobs] includes dirt monsters, stone monsters, sand monsters, oerkkis, dungeon masters, sheep and rats.
  • Mob framework [mobf] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.
  • Peaceful NPC includes random non-player characters that follow you
  • Zombie Waves [zombie_waves] includes zombies.
  • Creatures [creatures] includes zombies, ghosts and Sheep

Other mods (containing mobs)

  • random buildings includes lumberjacks and traders.
  • Zeg's Mobs and Lava Temple [zmobs] includes lava flans and mese monsters.
  • Pyramids [pyramids] includes mummies.

Notes and References

  1. Mob (video gaming) on Wikipedia