Difference between revisions of "Mobs"
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(some examples) |
(added more mob mods) |
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Line 4: | Line 4: | ||
Examples: | Examples: | ||
− | *Simple mobs (mobs) (Dirt Monster, Stone Monster, Sand Monster, Oerkki, Dungeon Master, Sheep and Rats) | + | *Simple mobs (mobs) includes (Dirt Monster, Stone Monster, Sand Monster, Oerkki, Dungeon Master, Sheep and Rats) |
− | *Mob framework (mobf) (Sheep, Cow, Ostrich, Vombie, Slime, Fish Blue White, Clownfish, Wolf, Boombomb, Trader, Gull, Chicken, Rat, Deer, Big Red, Oerkki, Archer, Guard) | + | *Mob framework (mobf) includes (Sheep, Cow, Ostrich, Vombie, Slime, Fish Blue White, Clownfish, Wolf, Boombomb, Trader, Gull, Chicken, Rat, Deer, Big Red, Oerkki, Archer, Guard) |
− | *random buildings (lumberjacks, traders) | + | *random buildings includes (lumberjacks, traders) |
− | *Peaceful NPC (random Non Player Characters) | + | *Peaceful NPC includes (random Non Player Characters) |
+ | *Zeg's Mobs and Lava Temple (zmobs) includes (Lava flan, Mese monster) | ||
+ | *Zombie Waves (zombie_waves) includes (Zombies) |
Revision as of 20:19, 26 July 2013
Mobs (Movable Object Block) are currently only available through Mods.
Examples:
- Simple mobs (mobs) includes (Dirt Monster, Stone Monster, Sand Monster, Oerkki, Dungeon Master, Sheep and Rats)
- Mob framework (mobf) includes (Sheep, Cow, Ostrich, Vombie, Slime, Fish Blue White, Clownfish, Wolf, Boombomb, Trader, Gull, Chicken, Rat, Deer, Big Red, Oerkki, Archer, Guard)
- random buildings includes (lumberjacks, traders)
- Peaceful NPC includes (random Non Player Characters)
- Zeg's Mobs and Lava Temple (zmobs) includes (Lava flan, Mese monster)
- Zombie Waves (zombie_waves) includes (Zombies)