Difference between revisions of "Mods/Not So Simple Mobs"

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| source=[https://github.com/NPXcoot/nssm GitHub]
 
| source=[https://github.com/NPXcoot/nssm GitHub]
 
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'''Not So Simple Mobs''' (NSSM) is a Minetest [[Mods|mod]] created by NPX to introduce more complex [[mobs]] into the game, for the purpose of increasing the difficulty of playing.<br/>
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'''Not So Simple Mobs''' (NSSM) is a Minetest [[Mods|mod]] created by the NPX team to introduce more complex [[mobs]] into the game, for the purpose of increasing the difficulty of playing.<br/>
 
<br/>
 
<br/>
Almost all mobs in NSSM drop [[Mods/Not So Simple Mobs/Life Energy|Life Energies]], which are crafted into [[Mods/Not So Simple Mobs/Energy Globe|Energy Globes]], then [[Mods/Not So Simple Mobs/Great Energy Globe|Great Energy Globes]], and finally weapons.
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The 3.0 version of the mod features more than 50 different mobs. They are divided in groups, each one who lives in a different biome.<br/>
 +
<br/>
 +
The mod also gives you many new objects, tools and special powerful weapons to defend yourself from the monsters.
 +
<br/>
 +
<br/>
 +
 
 +
List of mobs divided by belonging biome:
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<gallery>
 +
Anthill.png|[[Mods/Not So Simple Mobs/Biomes/Anthill|Anthill]]
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Savannah.jpg|[[Mods/Not So Simple Mobs/Biomes/Savannah|Savannah]]
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Snow biome.jpg[[Mods/Not So Simple Mobs/Biomes/Ice|Ice]]
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Large planes.png[[Mods/Not So Simple Mobs/Biomes/Planes|Planes]]
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Ocean.png|[[Mods/Not So Simple Mobs/Biomes/Ocean|Ocean]]
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Desert.png[[Mods/Not So Simple Mobs/Biomes/Desert|Desert]]
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Decid.png|[[Mods/Not So Simple Mobs/Biomes/Deciduous_forest|Deciduous forest]]
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Conif.png|[[Mods/Not So Simple Mobs/Biomes/Coniferous_forest|Coniferous forest]]
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Lava lake 0.4.7.jpg|[[Mods/Not So Simple Mobs/Biomes/Underground|Underground]]
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Sky.png|[[Mods/Not So Simple Mobs/Biomes/Sky|Sky]]
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Moun.png |[[Mods/Not So Simple Mobs/Biomes/Mountains|Mountains]]
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Jungle.png|[[Mods/Not So Simple Mobs/Biomes/Jungle|Jungle]]
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Mapgen valleys.jpg|[[Mods/Not So Simple Mobs/Biomes/Rivers|Rivers]]
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Morlendor.png|[[Mods/Not So Simple Mobs/Biomes/Morlendor|Morlendor]]
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</gallery>
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Note that '''Morlendor''' is a special biome available only if you use [[Mods/Not So Simple Buildings|NSSM]] (Not So Simple Buildings)
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<br/>
 +
<br/>
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'''Important:''' this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of Minetest, under Mods->nssm there are 3 parameters you can modify:
 +
* spawnrate of the mobs ("Multimobs")
 +
* mobs difficulty
 +
* mapgen: if you don't use mapgenv7 you should modify this so that the spawn parameters can adapt automatically
 +
 
 +
List of materials divided by categories:
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* [[Mods/Not So Simple Mobs/Materials/Tools|Tools]]
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* [[Mods/Not So Simple Mobs/Materials/Weapons|Weapons]]
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* [[Mods/Not So Simple Mobs/Materials/Bombs|Bombs (trowitems)]]
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* [[Mods/Not So Simple Mobs/Materials/Eggs|Weapons]]
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* [[Mods/Not So Simple Mobs/Materials/Others|Others]]
  
 
= Types of mobs =
 
= Types of mobs =
[[Mods/Not So Simple Mobs/Biomes/Anthill|Anthill]]
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<gallery>
 
<gallery>
 
Nssm_black_widow.png|[[Mods/Not So Simple Mobs/Black Widow|Black Widow]]
 
Nssm_black_widow.png|[[Mods/Not So Simple Mobs/Black Widow|Black Widow]]

Revision as of 23:16, 5 December 2016

Template:Mod Data Not So Simple Mobs (NSSM) is a Minetest mod created by the NPX team to introduce more complex mobs into the game, for the purpose of increasing the difficulty of playing.

The 3.0 version of the mod features more than 50 different mobs. They are divided in groups, each one who lives in a different biome.

The mod also gives you many new objects, tools and special powerful weapons to defend yourself from the monsters.

List of mobs divided by belonging biome:

Note that Morlendor is a special biome available only if you use NSSM (Not So Simple Buildings)

Important: this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of Minetest, under Mods->nssm there are 3 parameters you can modify:

  • spawnrate of the mobs ("Multimobs")
  • mobs difficulty
  • mapgen: if you don't use mapgenv7 you should modify this so that the spawn parameters can adapt automatically

List of materials divided by categories:

Types of mobs