Difference between revisions of "Setting up a server"
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#Alter any firewalls you may have to allow traffic to the port you choose | #Alter any firewalls you may have to allow traffic to the port you choose | ||
#Make your server listed in the server list by setting the following settings in minetest.conf | #Make your server listed in the server list by setting the following settings in minetest.conf | ||
+ | #* `server_announce = true` - makes Minetest tell the server list about the server. | ||
+ | #* `server_name` - set the value of this to your server's name. | ||
+ | #* `server_description` - set the value of this to a longer description describing your server. | ||
+ | #* `server_address` - if you have a domain name for your server, then set this to the domain name. | ||
+ | #* `server_url` - if you have a website for your server, then set this to the website URL. | ||
+ | #* `motd` - a message that is sent to the player when they join. Use this to welcome them. | ||
== Protect server == | == Protect server == |
Revision as of 21:21, 10 April 2017
Language: | English • Deutsch • français • italiano • 日本語 • русский |
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Running the Server
Linux
- Open a terminal.
- Type in
YOUR/MINETEST/DIRECTORY/bin/minetestserver
or just drop the minetestserver executable (located in/Minetest/bin/
) into the terminal (PLEASE READ THE NOTES BELOW!)- If you want to specify a specific game ID, the game ID choices are located in
/Minetest/games/
. Add in--gameid thegameid
to the end of the command. - If you get the error “Multiple worlds are available.”, the world choices are located in
/Minetest/worlds/
. Add in--worldname theWorld
to the end of the command.
- If you want to specify a specific game ID, the game ID choices are located in
- If your server crashes, then look at the
debug.txt
in/Minetest/bin/
- Make sure you make your server safe from damage.
For easy use you can create an file named minetestserver.sh, add the lines below and put it in your /Minetest/bin/ folder. To run the server, just run the file in a terminal.
#!/bin/bash -x ./minetestserver --gameid minetest --worldname world
Windows
- Open command prompt by going in the Minetest installation folder, then in the “bin” folder, hold Shift, do a right click on a empty file (not on minetest.exe), click “Open command window here”.
- Type this:
minetest.exe --server
.- If you get the error “Multiple worlds are available.”, use
minetest.exe --server --worldname world_name
instead, whereworld_name
is the name of the world.
- If you get the error “Multiple worlds are available.”, use
- If your server crashes, then look at the
debug.txt
in/Minetest/bin/
- Make sure you make your server safe from damage.
If you don't like to start the crashed server, simply start the server out of a batch file which contains the following code:
@echo off :crash minetest.exe --server --worldname world_name goto crash
Allowing external players to connect
Players outside of your network won't be able to join the server unless you port forward.
- Choose a port to run the server on. The default of 30000 is recommended
- Find out your internal IP of the computer you are running the server on
- Linux: open a terminal and type
ifconfig
and hit enter - Windows: Start → Run … →
cmd.exe
→ipconfig
- Linux: open a terminal and type
- Login to your router, and port forward UDP on your chosen port to the internal IP you found
- Alter any firewalls you may have to allow traffic to the port you choose
- Make your server listed in the server list by setting the following settings in minetest.conf
- `server_announce = true` - makes Minetest tell the server list about the server.
- `server_name` - set the value of this to your server's name.
- `server_description` - set the value of this to a longer description describing your server.
- `server_address` - if you have a domain name for your server, then set this to the domain name.
- `server_url` - if you have a website for your server, then set this to the website URL.
- `motd` - a message that is sent to the player when they join. Use this to welcome them.
Protect server
The default MTG does not protect from accidental damage (ie: fire) or griefers (malicious player).
- Install a protection mod, such as areas
- Disable fire by adding `enable_fire = false` to minetest.conf
- Disable TNT by adding `enable_tnt = false` to minetest.conf
- Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted: `enable_rollback = true` in minetest.conf
See also
- Setting up a server/Debian page for more Debian (Ubuntu) related informatian.
- For more possible commands study the Command line page.
- This forum thread "Illustrated Server Creation Guide" may be of general interest.
- See this forum thread for more information about "How to create and maintain a server - Windows"
- See this forum thread for "Server performance settings"