Difference between revisions of "Map-Database"
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(Map-Database_valley) |
m (Map-Database_valleys) |
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: hills, rivers, oceans, wood/jungle, mountains, scenic landscapes ... | : hills, rivers, oceans, wood/jungle, mountains, scenic landscapes ... | ||
for the different [[mapgen|map-generators]]: | for the different [[mapgen|map-generators]]: | ||
− | |||
− | |||
− | |||
** [[Map-Database_v5]] - mapgen v5 | ** [[Map-Database_v5]] - mapgen v5 | ||
** [[Map-Database_v6]] - mapgen v6 | ** [[Map-Database_v6]] - mapgen v6 | ||
** [[Map-Database_v7]] - mapgen v7 | ** [[Map-Database_v7]] - mapgen v7 | ||
− | * | + | |
+ | ** [[Map-Database_flat]] - mapgen flat | ||
+ | ** [[Map-Database_fractal]] - mapgen fractals | ||
+ | ** [[Map-Database_valleys]] - mapgen valleys | ||
Currently, the main focus is on the default spawn-area of a map,<br /> | Currently, the main focus is on the default spawn-area of a map,<br /> |
Revision as of 19:21, 8 December 2017
This is a collection of seed-value, descriptions and notable places
- eg. flat areas suitable for villages/towns,
- small mountains for building castles,
- hills, rivers, oceans, wood/jungle, mountains, scenic landscapes ...
for the different map-generators:
- Map-Database_v5 - mapgen v5
- Map-Database_v6 - mapgen v6
- Map-Database_v7 - mapgen v7
- Map-Database_flat - mapgen flat
- Map-Database_fractal - mapgen fractals
- Map-Database_valleys - mapgen valleys
Currently, the main focus is on the default spawn-area of a map,
and a nearby location suitable for starting a game.