Difference between revisions of "Games/VoxeLibre/Differences from Minetest Game"
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(→Blocks: melon, potato, beetroot, sandstone) |
(→Blocks: delayer) |
||
Line 81: | Line 81: | ||
** normal rails, powered rails, detector-rails | ** normal rails, powered rails, detector-rails | ||
* Teleporters and Portals | * Teleporters and Portals | ||
+ | ** Teleportpad | ||
+ | ** Portal has to be built from obsidian, and activated with a firestarter | ||
* Equipment | * Equipment | ||
− | ** Crafting table (3×3 crafting grid) | + | ** Crafting table (3×3 crafting grid) <br>Has no built-in storage (as in xdecor). |
− | ** Furnace | + | ** Furnace - cook meat, smelt ore - Has only 1 output slot. <br>But see also hopper. |
+ | ** Anvil - to repair tools, armor & name items (eg. nametag for tame animals) | ||
** Chests | ** Chests | ||
− | *** regular | + | *** regular: size 9x3 |
− | *** large (double-size) chest | + | *** large (double-size) chest, size 9x6 |
− | *** trapped chest | + | *** trapped chest, 9x3. No trap inside, but gives a redstone-signal when opened. |
− | *** Shulkerbox | + | *** Shulkerbox - portable 'backpack' |
− | *** Ender chest | + | *** Ender chest - private storage for each player |
*** Wifi storage | *** Wifi storage | ||
− | ** | + | *** Smartshop |
* Weapons and Tools | * Weapons and Tools | ||
− | ** Torch | + | ** Torch - doesn't stick to the ceiling, and not in water |
− | ** Sword (Wood, Stone, Iron, | + | ** Sword (Wood, Stone, Iron, Gold, Diamond) |
** Bow and Arrows (needs Wood, String, Flint, Feathers) | ** Bow and Arrows (needs Wood, String, Flint, Feathers) | ||
** Bowl - make soup from mushrooms or beetroot | ** Bowl - make soup from mushrooms or beetroot | ||
Line 103: | Line 106: | ||
** Lookup tool - show help for whatever you're pointing | ** Lookup tool - show help for whatever you're pointing | ||
** Hoe - to change dirt into farmland | ** Hoe - to change dirt into farmland | ||
+ | ** Firestarter | ||
+ | ** Saddle | ||
+ | ** Horse-Armor | ||
** Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants | ** Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants | ||
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4) | * Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4) | ||
** Doors, Buttons, Levers, Pressure plates | ** Doors, Buttons, Levers, Pressure plates | ||
** Glass for windows - digging glass destroys it ! | ** Glass for windows - digging glass destroys it ! | ||
+ | ** Switches: | ||
+ | *** Button | ||
+ | *** Pressure-plate | ||
+ | *** Lever | ||
+ | *** Redstone-torch | ||
+ | *** trapped chest | ||
+ | *** Observer | ||
** Machines: | ** Machines: | ||
− | *** Hopper, | + | *** Doors, Trapdoors |
+ | *** Hopper - get & put items from/in chests&furnaces. 5 inventory-slots. | ||
+ | *** Piston: regular, sticky - move (and pull) adjecent block | ||
+ | *** Dropper | ||
+ | *** Deployer | ||
+ | *** Redstone-repeater / delayer | ||
+ | ** Fun: | ||
+ | *** Noteblock - plays a note | ||
+ | *** Jukebox - plays a music-cd (eg. from admin-shop) | ||
** Signs and banners | ** Signs and banners | ||
− | ** Protection API support (needs separate | + | ** Protection API support (needs separate protection mod) |
+ | *** protection-block | ||
... | ... | ||
Revision as of 13:36, 17 February 2020
This article is incomplete. Please help expand this article to include more useful information. |
For players familar with Minetest Game, this is a list of differences when playing MineClone 2 :
(As observed on Mark Server, 2019-12 .. 2020-02)
Apperance
- Graphics and textures
- Sounds
- HUD - the hotbar is the bottom row
Control & Inventory
- Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
- Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
- Inventory - size is 4x9, Stack limit is only 64 for most items
- Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space.
E.g. after crafting, its contents are put back into inventory, or dropped (if the inventory is full). - Eating - put food on hotbar, eat it with rightclick
- Torches - cannot be placed in water
- Death - the player is moved back to spawn (or last used bed), at full health, with inventory intact.
Note: documentation says that inventory is lost / dropped to floor !
Mobs
Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.
- Friendly/Animals (they all drop edible meat):
- Rabbit - easy to kill, drops rabbit-hide
- Chicken - lays eggs & drops feathers / meat must be cooked
- Pig
- Sheep - drops wool
- Lama ('Mountain-sheep')
- Cow - gives milk (use bucket), drops leather
- Donkey - drops leather
- Mule
- Horse
...
- Monsters: (some are hostile only at night, or when attacked)
- Zombie - slow, drops rotten meat (it's disgusting!)
- Wolf - if attacked, other wolves in range also attack! Can be tamed with bones.
- Icebear - drops fish
- Spider - drops strings
- Skeleton - shoots arrows. Drops bones, bows, arrows
- creeper - explodes
- Slimes - underground
- Magma cube
- Enderman
..lots more...
Blocks
- Plants
- Trees: Acacia, Birch, Oak, Dark Oak, Jungle, Aspen
- Leaves - need shears to collect them
- Vines - can be climbed - need shears to collect them
- Apples - drop randomly from oak leaves and dark oak leaves
- Flowers: red: yellow: white: blue: sunflower ...
- Wheat, Sugar-cane, pumpkin, melon, potato, beetroot ...
- Tall grass and fern - drops wheat seeds
- Dead bushes - drop sticks
- Red & brown mushrooms - with bowl, can be made into a soup
- Giant mushrooms - grow like trees, drop small mushrooms
- Stones
- Stone/Cobblestone, mossy cobblestone, Andesite, Diorite, Granite ...
- Bedrock - not minable, bottom of the overworld
- Obsidian - is created when water meets lava-source
- Clay - can be made into bricks, hardened clay, terracotta, glazed terracotta
- Concrete
- Sand: yellow, red - falls down, can be made into sandstone
- Gravel - falls down, can drop flint
- Dirt: normal, coarse, podzol, ...
- Ore
- Coal, Iron, Gold, Diamonds, Lapis-lazuli Redstone, ...
- Nether-dimension
- Netherrack, Soulsand, Netherquartz, Glowstone
- End-dimension
- Endstone
- Rails and Minecarts
- normal rails, powered rails, detector-rails
- Teleporters and Portals
- Teleportpad
- Portal has to be built from obsidian, and activated with a firestarter
- Equipment
- Crafting table (3×3 crafting grid)
Has no built-in storage (as in xdecor). - Furnace - cook meat, smelt ore - Has only 1 output slot.
But see also hopper. - Anvil - to repair tools, armor & name items (eg. nametag for tame animals)
- Chests
- regular: size 9x3
- large (double-size) chest, size 9x6
- trapped chest, 9x3. No trap inside, but gives a redstone-signal when opened.
- Shulkerbox - portable 'backpack'
- Ender chest - private storage for each player
- Wifi storage
- Smartshop
- Crafting table (3×3 crafting grid)
- Weapons and Tools
- Torch - doesn't stick to the ceiling, and not in water
- Sword (Wood, Stone, Iron, Gold, Diamond)
- Bow and Arrows (needs Wood, String, Flint, Feathers)
- Bowl - make soup from mushrooms or beetroot
- Bucket - collect liquids or milk
- Shears - collect wool from sheep, vines, leaves, grass, fern
- Lookup tool - show help for whatever you're pointing
- Hoe - to change dirt into farmland
- Firestarter
- Saddle
- Horse-Armor
- Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
- Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
- Doors, Buttons, Levers, Pressure plates
- Glass for windows - digging glass destroys it !
- Switches:
- Button
- Pressure-plate
- Lever
- Redstone-torch
- trapped chest
- Observer
- Machines:
- Doors, Trapdoors
- Hopper - get & put items from/in chests&furnaces. 5 inventory-slots.
- Piston: regular, sticky - move (and pull) adjecent block
- Dropper
- Deployer
- Redstone-repeater / delayer
- Fun:
- Noteblock - plays a note
- Jukebox - plays a music-cd (eg. from admin-shop)
- Signs and banners
- Protection API support (needs separate protection mod)
- protection-block
...
Builtin Mods
- Help and lookup tool - Shows info about blocks, tools, etc.
- Hunger - Player needs to eat
- Achievements
World
- Worldsize
- clouds are at height 64
- bedrock is at depth -64
- Nether - below depth -28900. To reach, use an upright portal.
- the End - below depth -26900. To reach, use an horizontal portal
- Weather: Snow, Rain, Lightning (causes fires)
...