Difference between revisions of "Module:Infobox/en"

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(do to restructuring there are no longer subcategories for types of games or mods, doesn't make sense, cause they covering always multiple types. type should only be a textstring)
(added)
Line 1: Line 1:
 
return {
 
return {
 
     block = {
 
     block = {
         {id = "type", name = "Type"},
+
         {id = "type", name = "Block Type"},
 
         {id = "drops", name = "[[Mining#Drops|Drops]]"},
 
         {id = "drops", name = "[[Mining#Drops|Drops]]"},
 
         {id = "physics", name = "[[:Category:Falling|Physics]]"},
 
         {id = "physics", name = "[[:Category:Falling|Physics]]"},
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     },
 
     },
 
     item = {
 
     item = {
         {id = "type", name = "Type"},
+
         {id = "type", name = "Item Type"},
 
         {id = "renewable", name = "[[:Category:Renewable|Renewable]]"},
 
         {id = "renewable", name = "[[:Category:Renewable|Renewable]]"},
 
         {id = "durability", name = "[[Tool#Wear|Durability]]"},
 
         {id = "durability", name = "[[Tool#Wear|Durability]]"},
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     },
 
     },
 
     foodItem = {
 
     foodItem = {
         {id = "type", name = "Type"},
+
         {id = "type", name = "Food Item Type"},
 
         {id = "restores", name = "Restores"},
 
         {id = "restores", name = "Restores"},
 
         {id = "cookable", name = "[[Smelting|Cookable]]"},
 
         {id = "cookable", name = "[[Smelting|Cookable]]"},

Revision as of 20:31, 16 April 2021

return {

   block = {
       {id = "type", name = "Block Type"},
       {id = "drops", name = "Drops"},
       {id = "physics", name = "Physics"},
       {id = "luminance", name = "Luminance"},
       {id = "flammable", name = "Flammable"},
       {id = "generated", name = "Generated"},
       {id = "renewable", name = "Renewable"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   item = {
       {id = "type", name = "Item Type"},
       {id = "renewable", name = "Renewable"},
       {id = "durability", name = "Durability"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   foodItem = {
       {id = "type", name = "Food Item Type"},
       {id = "restores", name = "Restores"},
       {id = "cookable", name = "Cookable"},
       {id = "renewable", name = "Renewable"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   mob = {
       {id = "health", name = "Health"},
       {id = "armor", name = "Armor"},
       {id = "damage", name = "Damage"},
       {id = "drops", name = "Drops"},
       {id = "entitystring", name = "Entitystring"},
   },
   object = {
       {id = "health", name = "Health"},
       {id = "collides_with_objects", name = "Object collision"},
       {id = "collides_with_blocks", name = "Block collision"},
       {id = "entitystring", name = "Entitystring"},
   },
   game = {
       {id = "type", name = "Game Type"},
       {id = "author", name = "Author"},
       {id = "version", name = "Latest version"},
       {id = "forum", name = "Forum topic"},
       {id = "source", name = "Source code"},
   },
   mod = {
       {id = "type", name = "Mod Type"},
       {id = "author", name = "Author"},
       {id = "version", name = "Latest version"},
       {id = "forum", name = "Forum topic"},
       {id = "source", name = "Source code"},
       {id = "bower", name = "Bower name"},
       {id = "luaname", name = "Technical name"},
   },
   server = {
       {id = "owner", name = "Owner"},
       {id = "address", name = "Address"},
       {id = "port", name = "Port"},
       {id = "flags", name = "Flags"},
       {id = "forum", name = "Forum topic"},
       {id = "website", name = "Website"},
   },

}