Difference between revisions of "Mobs"
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*'''[[Mods/Peaceful NPC|Peaceful NPC]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=4167 peaceful_npc]</code>] includes random non-player characters that follow you | *'''[[Mods/Peaceful NPC|Peaceful NPC]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=4167 peaceful_npc]</code>] includes random non-player characters that follow you | ||
*'''[[Mods/NPC Framework|NPC Framework (modpack)]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=9&t=7321 minetest-npcf]</code>] adds non-player characters of the type Info, Deco, Guard, Trader and Builder. | *'''[[Mods/NPC Framework|NPC Framework (modpack)]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=9&t=7321 minetest-npcf]</code>] adds non-player characters of the type Info, Deco, Guard, Trader and Builder. | ||
+ | *'''[[Mods/herobrine mod|herobrine mod]]''' [<code>[https://forum.minetest.net/viewtopic.php?pid=127588 herobrine mod]</code>] adds a herobrine | ||
*'''[[Mods/Zombie Waves|Zombie Waves]]''' [<code>zombie_waves</code>] includes zombies. | *'''[[Mods/Zombie Waves|Zombie Waves]]''' [<code>zombie_waves</code>] includes zombies. | ||
*'''[[Mods/Creatures|Creatures]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=8638 creatures]</code>] includes zombies, ghosts and Sheep | *'''[[Mods/Creatures|Creatures]]''' [<code>[https://forum.minetest.net/viewtopic.php?f=11&t=8638 creatures]</code>] includes zombies, ghosts and Sheep |
Revision as of 22:56, 19 September 2014
Mobs – short for mobiles[1] – consist in peaceful or hostile creatures, generally spawned randomly in the game world depending on lighting, height and spawning block conditions. Some of them may drop more or less precious items.
They are not part of the vanilla Minetest game and are currently only available through Mods.
Mods that add mobs
- Simple Mobs [
mobs
] includes dirt monsters, stone monsters, sand monsters, oerkkis, dungeon masters, sheep and rats.- KPGMobs (was new mobs) [
kpgmobs
] Uses sheep and rats from mobs and adds deer, ridable horses, wolfs, giraffes, boars, bears, cows and bees. - Mobs Redo [0.3] [
mobs
] Giant Spiders, Bees,Chicken, Cows, Sheep, Warthog, Rats, Sand, Dirt, Stone, Tree Monsters, Oerkki, Dungeon Masters, Lava Flan and Mese Monsters. - Another mobs mod] [
mobs
] Another mobs mod based on PilzAdam's mobs mod. Includes dirt monsters, stone monsters, sand monsters, tree monsters, oerkkis, dungeon masters, Rhino, sheep and rats. - Senderman [
senderman
] meet Senderman. Includes the senderegg. - Spidermob (lottmobs extracted) [
spidermob
] Spider extracted from lottmobs [1.0] - Creatures (mob framework) [
minetest_mods_creatures
] adds the ability to play a mob.
- KPGMobs (was new mobs) [
- Mob framework [
mobf
] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.- Vombie Spawner! [
Animalsmod
] adds a spawner for use in arenas and whatnot.
- Vombie Spawner! [
- Peaceful NPC [
peaceful_npc
] includes random non-player characters that follow you - NPC Framework (modpack) [
minetest-npcf
] adds non-player characters of the type Info, Deco, Guard, Trader and Builder. - herobrine mod [
herobrine mod
] adds a herobrine - Zombie Waves [
zombie_waves
] includes zombies. - Creatures [
creatures
] includes zombies, ghosts and Sheep - Slimes [
slimes
] adds some slimes of various sizes
Other mods (containing mobs)
- random buildings includes lumberjacks and traders.
- Zeg's Mobs and Lava Temple [
zmobs
] Depends on Simple Mobs (mobs). Adds Mese monsters and Lava flans. - Pyramids [
pyramids
] includes mummies.
Other mods (without mobs)
Notes and References
- ↑ Mob (video gaming) on Wikipedia