Difference between revisions of "User:HybridDog"

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Now "mo" is only used for testing.
 
Now "mo" is only used for testing.
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== m ==
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http://terralang.org/
  
  

Revision as of 10:44, 5 January 2015

At first I edited some mods. Then I made an own one and called it "mo". I did a lot at this mod and later I pulled other mods out of it and edited them more:

mod extracted stuff
sumpf maybe my first node, at first called "mo:a" and the brown mushroom
superpick a very fast pick I made because the mese pick was too slow
riesenpilz the brown mushroom (sumpf took it before)
trashcan an unused nodebox
rotten_papyrus a .lua file
extrablocks the rest of the nodes

The original texture of the sumpf mod: HybridDog swamp origin.png

Now "mo" is only used for testing.


m

http://terralang.org/


make minetest_game more realistic

  • make everything renewable
  • add stones and not only 1m³ nodes
  • stone block and cobblestone drop 9 stones
  • tools are crafted with stones
  • cobblestone can be crafted with 9 stones
  • stones can be thrown and used as weapon
  • stones are stack_max 990
  • disallow digging trunks with the hand
  • generate stones on the ground
  • add more and bigger shrubs to get sticks and planks etc.
  • add wooden planks and not only 1m³ wood nodes
  • trunks are crafted to 9 items with a saw, most wooden planks but sometimes some are bark
  • wood block is crafted out of 8 wooden planks
  • wood tools are crafted with planks
  • planks are stack_max 990
  • avoid these big flowers
  • a new drawtype needs to be added where param2 defines the amount of flowers and the node position the flower positions
  • after digging 1 flower disappears, so param2 is param2-1
  • change farming stuff
  • better bread crafting
  • add something like a mix bowl
  • add salt and more spices
  • change hoes
  • only allow using it after specific delays
  • allow pulling it over fields (except wood and stone hoe)
  • change the way of getting seeds
  • weed and seldom wheat and cotton plants grow on empty fields after some time
  • plants grow next to full grown ones
  • fields need to become hoed again after the plant is dug if it's at least middle grown
  • add threshing flails
  • add straw and (darkage) straw nodes
  • only get the dug plant after digging it
  • use the flail to get straw and 1-6 seeds

Some mods

Nether

https://github.com/HybridDog/minetest-nether
My edited version of Ik.'s nether mod adds something like a second world to minetest. Damage and bones should be enabled if you want to play it right.

  • At first you need to create a portal like the one of PilzAdam's nether mod. If you use it, you should respawn in the nether with an empty inventory.
  • Then you need to collect the stuff you are able to dig there.
  • After that you craft simple mushroom picks and dig some netherrack bricks of a building.
  • craft a furnace (I used the default one because much code would be needed to make an own one.)
  • cook some blood nodes and craft a blood extractor
  • eat a nether fruit to get a bit blood
  • extract the blood out of the blood stem
  • craft nether sticks
  • make a cooked blood wood pick
  • get stuff and make better picks
  • collect stuff to make following portal

File:Nether portal.png

to use it, eat a nether fruit while standing on the white node Don't forget to take enough stuff with you to build such a portal on the overworld, too to be able to bring usual nodes into the nether.


Netherpearl:

It is like the enderpearl in Minecraft, only red and hotter.


Advanced Portal:

With that, you can travel upstairs without losing your stuff.

Warning: Do not travel back without the items to build a second portal or you have to use the old way back.

Here is, how you can build it:

pngs

To use it, eat an netherappple (you wont lose hearts)!


connected_chests

https://github.com/HybridDog/connected_chests
Hold shift and place a chest onto another one.
File:Connected chest.png