Difference between revisions of "Sound Packs"
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$ sudo ln -r -s ~/.minetest/testsounds /usr/share/minetest/testsounds | $ sudo ln -r -s ~/.minetest/testsounds /usr/share/minetest/testsounds | ||
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+ | == See also == | ||
+ | [https://github.com/minetest/minetest/blob/master/src/game.cpp#L791 Is the folder still called "testsounds"?] | ||
{{Incomplete}} | {{Incomplete}} | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 14:46, 8 February 2015
Description
Sound Packs can be used to reduce the amount of Media which needs to become loaded. If the server does not have specific sounds, the sounds in the testsounds folder instead of the ones of the server are used, so the sounds do not need to become loaded from the server.
Installation
Currently sound packs can be stored at the shared path of minetest, not at the user path. And the sounds need to be put into a folder called "testsounds".
eg. /usr/share/minetest/testsounds/craw.ogg
The sound pack path might be configurable soon.
Of course, you can also link the testsounds folder that you don't need to change the rights of your global minetest folder.
e.g.
$ sudo ln -r -s ~/.minetest/testsounds /usr/share/minetest/testsounds
See also
Is the folder still called "testsounds"?
This article is incomplete. Please help expand this article to include more useful information. |