Difference between revisions of "Building"

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Not all nodes can be built, like [[Air]] and [[liquid]]s, for example.
 
Not all nodes can be built, like [[Air]] and [[liquid]]s, for example.
  
However, it is possible to build ''inside'' some nodes which entirely destroys them. Air, for example, can always be replaced. Liquids like [[water]], too. Many [[:Category:Plants|plants]] like [[grass]] can also be built inside.
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However, it is possible to build ''inside'' some nodes which entirely destroys them. Air, for example, can always be replaced, as can liquids like [[water]], too. Many [[:Category:Plants|plants]] like [[grass]] can also be built inside.
  
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 18:14, 19 February 2016

Building – also called placing – is the activity of placing blocks next to other blocks. It is one of the most basic things you can do in Minetest.

Building requires the “interact” privilege (a default privilege).

To build, one must wield something which can be built, point to something which can be built to and press the use key (Right mouse button by default). Most blocks can be built. Building is, unlike mining, always instantly done.

By building a slab onto another slab of the same material, a full block of the same material is created.

Not all nodes can be built, like Air and liquids, for example.

However, it is possible to build inside some nodes which entirely destroys them. Air, for example, can always be replaced, as can liquids like water, too. Many plants like grass can also be built inside.