Texture Packs
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What is a Texture Pack?
A texture pack is the collection of files that are used to change the in-game textures of blocks, items, mobs and the GUI. The native resolution of Minetest's textures are 16x16 (in pixels).
All versions of Minetest support custom textures with use of the texture_path
command, but the /textures/all/
folder was added in 0.4.dev-20120408.
Installation
In any version of Minetest the easiest way to install a custom texture pack is by doing the following:
- Download a texture pack
- If it is compressed (.zip or .rar format) extract it (with a program such as 7-Zip) to your Minetest directory with any folder name.
- Open your minetest.conf file in a text editor and add the line
texture_path = ../path/to/textures
, replacing../path/to/textures
with the actual path to the new textures. - Save minetest.conf and run Minetest, the new texture pack will now be applied.
For more in depth instructions with specific version info please see the Installing Texture Packs tutorial.
Texture Pack Creation
To create a custom texture pack you must edit the default files. If you have experience with image editors then creating your own custom texture pack is incredibly straightforward.
- Locate the default textures.
- Create a new folder to hold your new texture pack.
- Use your preferred image editing program (Gimp and Paint.NET are free and work well) and create a PNG file for each texture that you want to modify. Any image editor that supports transparency (also called "alpha" or "mask") should be OK.
- The textures may be any size, but square images whose size is a power of 2 (16x16, 32x32, 64x64, 128x128, etc) are preferred.
- Compress the folder (not only the files inside) in a ZIP archive and upload it (Mediafire and Dropbox are popular choices), and post your announcement in the Texture Packs forum.
Notable Texture Packs
- Cisoun's - This makes up the majority of the default textures.