Difference between revisions of "Player"
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== Health == | == Health == | ||
− | Players start with 10 [[hearts]] and die when they have lost all hearts. Players can restore health by consuming [[:Category:Food|food]]. Players lose health when they fall too deep, touch [[lava]] or get attacked by other players | + | Players start with 10 [[hearts]] and die when they have lost all hearts. Players can restore health by consuming [[:Category:Food|food]]. Players lose health when they fall too deep, touch [[lava]] or get attacked by other players (as of the [[vanilla Minetest game]] of 0.4.7). When a player dies, [[Bones]] which contain the player inventory of the dead one are left behind. |
== Appearence == | == Appearence == |
Revision as of 05:05, 15 October 2013
The player is the character users control. The official name given for the player's appearance is “Sam”, which is a recursive acronym for “Sam ain’t Minecraft”.
Health
Players start with 10 hearts and die when they have lost all hearts. Players can restore health by consuming food. Players lose health when they fall too deep, touch lava or get attacked by other players (as of the vanilla Minetest game of 0.4.7). When a player dies, Bones which contain the player inventory of the dead one are left behind.
Appearence
In the default texture pack, the player appears as a green, flat shape with a black square for the eyes (they are only shown at the front of the player, not the back). They never hold any blocks or items in hand. There is currently no way to see yourself as there is no third person mode.