Difference between revisions of "Sound Packs"

From Luanti Wiki
Jump to navigation Jump to search
(rename Minetest to Luanti)
Line 1: Line 1:
Minetest supports sound packs, which are client provided sound files that can provide or override sounds in the game. They can also be used to reduce the amount of media which needs to become loaded. If the server does not have specific sounds, the sounds in the client side "sounds" folder (if present) instead of the ones of the server are used, so the sounds do not need to become loaded from the server.
+
Luanti supports sound packs, which are client provided sound files that can provide or override sounds in the game. They can also be used to reduce the amount of media which needs to become loaded. If the server does not have specific sounds, the sounds in the client side "sounds" folder (if present) instead of the ones of the server are used, so the sounds do not need to become loaded from the server.
  
 
== Installation ==
 
== Installation ==
Currently sound packs can be stored at the shared path of minetest, not at the user path. And the sounds need to be put into a folder called "sounds".<br/>
+
Currently sound packs can be stored at the shared path of Luanti, not at the user path. And the sounds need to be put into a folder called "sounds".<br/>
 
eg. <code>/usr/share/minetest/sounds/craw.ogg</code><br/>
 
eg. <code>/usr/share/minetest/sounds/craw.ogg</code><br/>
 
The sound pack path might be configurable soon.
 
The sound pack path might be configurable soon.
  
Of course, you can also link the sounds folder that you don't need to change the rights of your global minetest folder.<br/>
+
Of course, you can also link the sounds folder that you don't need to change the rights of your global Luanti folder.<br/>
 
e.g.<br/>
 
e.g.<br/>
 
$ sudo ln -r -s ~/.minetest/ingame_sounds /usr/share/minetest/sounds
 
$ sudo ln -r -s ~/.minetest/ingame_sounds /usr/share/minetest/sounds

Revision as of 23:31, 22 October 2024

Luanti supports sound packs, which are client provided sound files that can provide or override sounds in the game. They can also be used to reduce the amount of media which needs to become loaded. If the server does not have specific sounds, the sounds in the client side "sounds" folder (if present) instead of the ones of the server are used, so the sounds do not need to become loaded from the server.

Installation

Currently sound packs can be stored at the shared path of Luanti, not at the user path. And the sounds need to be put into a folder called "sounds".
eg. /usr/share/minetest/sounds/craw.ogg
The sound pack path might be configurable soon.

Of course, you can also link the sounds folder that you don't need to change the rights of your global Luanti folder.
e.g.
$ sudo ln -r -s ~/.minetest/ingame_sounds /usr/share/minetest/sounds

For Technic

If you want to use the music box of technic, you usually need to put the tracks into the sounds folder. You can easily download them automatically using following command(s):

1. ensure that you are in the right folder, e.g.

cd ~/.minetest/ingame_sounds

2. Download them all at once (parallel) using curl:

for i in {1..9}; do if [ ! -e technic_track${i}.ogg ]; then curl -s https://raw.githubusercontent.com/minetest-technic/technic_game/master/mods/ambience/sounds/technic_track${i}.ogg > technic_track${i}.ogg; fi & done

See also