Difference between revisions of "Fire"
(added the block template and corrected something: Water _does_ extinguish fire now!) |
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− | {{Block Data | type=Non-solid block | image= | + | {{Languages}} |
+ | {{Block Data | type=Non-solid block | image=Fire.png | block_name=Fire | transparency=Yes | luminance=Yes | renewable=Yes | flammable=No | stackable=Yes (99) | drops=''Nothing'' | generated=No | itemstring=fire:basic_flame }} | ||
− | + | '''Fire''' is a block that cannot be [[Crafting|crafted]] by the [[player]]. It is created when an “igniter block” (such as [[lava]]) comes within a 3 block distance of a [[:Category:Flammable|flammable block]]. Fire turns nearby flammable blocks into fire. [[Air]] which is both nearby fire and a flammable block will randomly turn into fire. See [[:Category:Flammable]] for a list of flammable blocks. Notably, [[Chest]]s and [[Locked Chest|locked chests]] will not burn. Fire also ignites any neighboring [[Gun Powder|gun powder]] and [[TNT]]. | |
− | + | The player can put out fire by punching it. A few blocks have the capabilty to prevent and extinguish fire next to them, e.g. [[Water]] (see [[:Category:Puts out fire]] for a full list). When there is no flammable block nearby, fire turns into air eventually. | |
− | + | Fire deals {{Heart|2.0}} damage every second. Every 10 seconds, [[:Category:Flammable|flammable]] items inside fire are destroyed. | |
− | [[ | + | == Configuration == |
+ | The following [[minetest.conf]] variable is available for fire: | ||
+ | * <code>disable_fire</code>: If <code>true</code>, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: <code>false</code> | ||
+ | == See also == | ||
+ | * [[Permanent Fire]] | ||
+ | |||
+ | [[Category:Blocks generated on special events]] | ||
+ | [[Category:Damaging]] | ||
[[Category:Passable]] | [[Category:Passable]] | ||
+ | [[Category:Luminous]] |
Latest revision as of 21:04, 9 July 2020
Language: | English |
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Fire | |
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A node in Minetest Game | |
Node Type | Non-solid block |
Drops | Nothing |
Physics | No |
Luminance | Yes |
Flammable | No |
Generated | No |
Renewable | Yes |
Stackable | Yes (99) |
Itemstring | fire:basic_flame |
Fire is a block that cannot be crafted by the player. It is created when an “igniter block” (such as lava) comes within a 3 block distance of a flammable block. Fire turns nearby flammable blocks into fire. Air which is both nearby fire and a flammable block will randomly turn into fire. See Category:Flammable for a list of flammable blocks. Notably, Chests and locked chests will not burn. Fire also ignites any neighboring gun powder and TNT.
The player can put out fire by punching it. A few blocks have the capabilty to prevent and extinguish fire next to them, e.g. Water (see Category:Puts out fire for a full list). When there is no flammable block nearby, fire turns into air eventually.
Fire deals damage every second. Every 10 seconds, flammable items inside fire are destroyed.
Configuration
The following minetest.conf variable is available for fire:
disable_fire
: Iftrue
, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default:false