Difference between revisions of "Mods/Not So Simple Mobs"
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− | + | '''Not So Simple Mobs''' (NSSM) is a Luanti [[Mods|mod]] created by [https://github.com/NPXCoot/nssm the NPX team] to introduce more complex [[mobs]] into the game, for the purpose of increasing the difficulty of playing. | |
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− | '''Not So Simple Mobs''' (NSSM) is a | ||
<blockquote>In October 2017, the NPX Team ceased to be active. A fork was made into [https://notabug.org/TenPlus1/nssm TenPlus1]'s space.</blockquote> | <blockquote>In October 2017, the NPX Team ceased to be active. A fork was made into [https://notabug.org/TenPlus1/nssm TenPlus1]'s space.</blockquote> | ||
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− | '''Important:''' this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of | + | '''Important:''' this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of Luanti, under Mods->nssm there are 3 parameters you can modify: |
* spawnrate of the mobs ("Multimobs") | * spawnrate of the mobs ("Multimobs") | ||
* mobs difficulty | * mobs difficulty |
Latest revision as of 00:13, 23 October 2024
Not So Simple Mobs (NSSM) is a Luanti mod created by the NPX team to introduce more complex mobs into the game, for the purpose of increasing the difficulty of playing.
In October 2017, the NPX Team ceased to be active. A fork was made into TenPlus1's space.
The 3.0 version of the mod features more than 50 different mobs. They are divided in groups, each one who lives in a different biome.
The mod also gives you many new objects, tools and special powerful weapons to defend yourself from the monsters.
Important: this mod can make the game really difficult! But fortunately for you it is possible to customize its difficulty. You only need to go in the "Advanced settings" of Luanti, under Mods->nssm there are 3 parameters you can modify:
- spawnrate of the mobs ("Multimobs")
- mobs difficulty
- mapgen: if you don't use mapgenv7 you should modify this so that the spawn parameters can adapt automatically