Difference between revisions of "Module:Infobox/en"

From Luanti Wiki
Jump to navigation Jump to search
(Add object)
(More links)
Line 31: Line 31:
 
         {id = "damage", name = "Damage"},
 
         {id = "damage", name = "Damage"},
 
         {id = "drops", name = "Drops"},
 
         {id = "drops", name = "Drops"},
         {id = "entitystring", name = "Entitystring"},
+
         {id = "entitystring", name = "[[List of entity names|Entitystring]]"},
 
     },
 
     },
 
     object = {
 
     object = {
 
         {id = "health", name = "Health"},
 
         {id = "health", name = "Health"},
         {id = "collides_with_objects", name = "Object collision"},
+
         {id = "collides_with_objects", name = "[[Object]] collision"},
         {id = "collides_with_blocks", name = "Block collision"},
+
         {id = "collides_with_blocks", name = "[[Blocks|Block]] collision"},
         {id = "entitystring", name = "Entitystring"},
+
         {id = "entitystring", name = "[[List of entity names|Entitystring]]"},
 
     },
 
     },
 
     game = {
 
     game = {

Revision as of 02:29, 31 January 2018

return {

   block = {
       {id = "type", name = "Type"},
       {id = "drops", name = "Drops"},
       {id = "physics", name = "Physics"},
       {id = "luminance", name = "Luminance"},
       {id = "flammable", name = "Flammable"},
       {id = "generated", name = "Generated"},
       {id = "renewable", name = "Renewable"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   item = {
       {id = "type", name = "Type"},
       {id = "renewable", name = "Renewable"},
       {id = "durability", name = "Durability"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   foodItem = {
       {id = "type", name = "Type"},
       {id = "restores", name = "Restores"},
       {id = "cookable", name = "Cookable"},
       {id = "renewable", name = "Renewable"},
       {id = "stackable", name = "Stackable"},
       {id = "itemstring", name = "Itemstring"},
   },
   mob = {
       {id = "health", name = "Health"},
       {id = "armor", name = "Armor"},
       {id = "damage", name = "Damage"},
       {id = "drops", name = "Drops"},
       {id = "entitystring", name = "Entitystring"},
   },
   object = {
       {id = "health", name = "Health"},
       {id = "collides_with_objects", name = "Object collision"},
       {id = "collides_with_blocks", name = "Block collision"},
       {id = "entitystring", name = "Entitystring"},
   },
   game = {
       {id = "type", name = "Type"},
       {id = "author", name = "Author"},
       {id = "version", name = "Latest version"},
       {id = "forum", name = "Forum topic"},
       {id = "source", name = "Source code"},
   },
   mod = {
       {id = "type", name = "Type"},
       {id = "author", name = "Author"},
       {id = "version", name = "Latest version"},
       {id = "forum", name = "Forum topic"},
       {id = "source", name = "Source code"},
       {id = "bower", name = "Bower name"},
       {id = "luaname", name = "Technical name"},
   },
   server = {
       {id = "owner", name = "Owner"},
       {id = "address", name = "Address"},
       {id = "port", name = "Port"},
       {id = "flags", name = "Flags"},
       {id = "forum", name = "Forum topic"},
       {id = "website", name = "Website"},
   },

}