Difference between revisions of "Minetest.conf"
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(copy from minetest.wiki.com) |
m (→Default Settings: linked to creative mode) |
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| boolean | | boolean | ||
| 0 | | 0 | ||
− | | Allows the user to enter creative mode. ''This only affects local server.'' | + | | Allows the user to enter [[creative mode]]. ''This only affects local server.'' |
:'''1''' - Creative mode enabled. | :'''1''' - Creative mode enabled. | ||
:'''0''' - Creative mode disabled. | :'''0''' - Creative mode disabled. |
Revision as of 05:41, 15 October 2013
minetest.conf is the configuration file used for numerous purposes. This file is read every time the game starts and is always created/modified when the menu quits.
The configuration file is located in one of these locations:
../minetest.conf
- (RUN_IN_PLACE version, relative to executable)../../minetest.conf
- (RUN_IN_PLACE version, relative to executable)~/.minetest/minetest.conf
- (globally installed version on Linux)
A custom path to a configuration file can be specified in command line using the option --config /path/to/minetest.conf
.
A file called minetest.conf.example is provided as an example. See that file for a more complete list of options.
This C++ code automatically generates minetest.conf, it contains all the default settings: [1]
Default Settings
[0.4]
fullscreen = false screenW = 800 screenH = 600 vsync = false video_driver = opengl enable_clouds = true enable_3d_clouds = true new_style_leaves = true opaque_water = false new_style_water = false smooth_lighting = true enable_fog = true wanted_fps = 30 fps_max = 60 viewing_range_nodes_min = 35 viewing_range_nodes_max = 160 view_bobbing_amount = 1.0 desynchronize_mapblock_texture_animation = true fsaa = false fullscreen_bpp = 24 enable_texture_atlas = true enable_farmesh = false farmesh_trees = true farmesh_distance = 40 console_color = (0,0,0) console_alpha = 192 enable_sound = true sound_volume = 0.5 creative_mode = false enable_damage = true fast_move = true free_move = false time_speed = 96 default_game = minetest only_peaceful_mobs = false give_initial_stuff = false active_object_send_range_blocks = 3 active_block_range = 2 server_map_save_interval = 5.3 ignore_world_load_errors = false motd = disallow_empty_password = false enable_pvp = true default_privs = interact,shout max_users = 100 unlimited_player_transfer_distance = true strict_protocol_version_checking = true disable_anticheat = false enable_rollback_recording = false max_simultaneous_block_sends_per_client = 2 max_simultaneous_block_sends_server_total = 8 max_block_send_distance = 10 max_block_generate_distance = 6 time_send_interval = 5 full_block_send_enable_min_time_from_building = 2.0 server_unload_unused_data_timeout = 29 dedicated_server_step = 0.05 address = name = port = 30000 client_unload_unused_data_timeout = 600 texture_path = ../textures/all screenshot_path = ../sceeenshots selected_mainmenu_tab = 0 selected_world_path = keymap_forward = KEY_KEY_W keymap_backward = KEY_KEY_S keymap_left = KEY_KEY_A keymap_right = KEY_KEY_D invert_mouse = false keymap_jump = KEY_SPACE keymap_sneak = KEY_LSHIFT keymap_inventory = KEY_KEY_I keymap_special1 = KEY_KEY_E aux1_descends = false keymap_chat = KEY_KEY_T keymap_cmd = / keyman_console = KEY_F10 keymap_rangeselect = KEY_KEY_R keymap_freemove = KEY_KEY_K keymap_fastmove = KEY_KEY_J keymap_screenshot = KEY_F12 keymap_print_debug_stacks = KEY_KEY_P keymap_quicktune_prev = KEY_HOME keymap_quicktune_next = KEY_END keymap_quicktune_dec = KEY_NEXT keymap_quicktune_inc = KEY_PRIOR random_input = false continuous_forward = false
video_driver = direct3d9 address = creative_mode = 0 enable_3d_clouds = 0 enable_damage = 1 name = new_style_leaves = 0 opaque_water = 0 port = 30000 smooth_lighting = 1
Default Settings
Key | Type | Default Value | Description |
---|---|---|---|
video_driver | string | direct3d9 | Allows the user to chose the video renderer used to render Minetest.
|
address | string | blank | The address used for connecting to a server, if it is blank, the game will start a local server when attempting to connect. |
port | integer | 30000 | The port used when connecting to, or creating a server. |
creative_mode | boolean | 0 | Allows the user to enter creative mode. This only affects local server.
|
enable_damage | boolean | 0 | Allows the user to enable damage for their player. This only affects local server.
|
name | string | blank | The name of the player in-game. |
new_style_leaves | boolean | 0 | Whether to make leaves transparent or opaque; opaque leaves are faster, thus recommended on slower computers.
|
opaque_water | boolean | 0 | Whether to enable opaque water.
|
show_debug | boolean | 0 | Whether to enable debug info (coordinates, draw times...) on startup.
|
smooth_lighting | boolean | 1 | Whether to use smooth lighting.
|
client_delete_unused_sectors_timeout | integer | 600 | This will set the client to delete parts of the map from memory when they haven't been accessed for N seconds. |
enable_texture_atlas | boolean | 1 | You can disable the building of the texture atlas with this line. (A texture atlas is a big texture with multiple smaller textures tiled in it). |
invert_mouse | boolean | 0 | Allows the user to invert their mouse vertical axis.
|
texture_path | string | blank | Allows the user to specify an additional texture directory, from which Minetest will first search for textures. |
time_speed | integer | 72 | This changes the speed of the day/night cycle (also applies to local/singleplayer game). When set to 0, the day/night cycle stops. The higher is the value, the faster the day/night cycle will be. |
viewing_range_nodes_min | integer | 25 | Allows the user to change their minimal view range. This is very useful for slow computers. |
viewing_range_nodes_max | integer | 160 | Allows the user to change their maximal view range. This is very useful for slow computers. |
fov | integer | 72 | Allows the user to change their field of view. |
view_bobbing | boolean | 1 | Whether to enable view and wielded tool bobbing.
|
view_bobbing_amount | float | 1.0 | Controls view bobbing intensity, 1.0 being 100%, 1.5 being 150% and so on. |
enable_fog | boolean | 1 | Whether to fog out the end of the visible area.
|
enable_clouds | boolean | 1 | Whether to draw clouds.
|
enable_3d_clouds | boolean | 0 | Allows the user to enable 3D clouds.
|
enable_sound | boolean | 1 | Whether to enable sound; sound can only be enabled if you have installed OpenAL.
|
sound_volume | float | 0.8 | Allows the user to change sound volume. 1 is 100% volume whereas 0 is 0% volume. |
Controls
The key bindings are configurable in the “settings” menu.