Difference between revisions of "Fire"
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m (Remove reference to Minetest history.) |
(disable_fire) |
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Fire deals {{Heart|2.0}} damage every second. | Fire deals {{Heart|2.0}} damage every second. | ||
+ | |||
+ | == Configuration == | ||
+ | The following [[minetest.conf]] variable is available for fire: | ||
+ | * <code>disable_fire</code>: If <code>true</code>, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: <code>false</code> | ||
Revision as of 21:12, 8 March 2016
Language: | English |
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Fire | |
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A node in Minetest Game | |
Node Type | Non-solid block |
Drops | nothing |
Physics | No |
Luminance | Yes |
Flammable | No |
Generated | Yes |
Renewable | Yes |
Stackable | Yes (99) |
Itemstring | fire:basic_flame |
Fire is a block that cannot be crafted by the player. It is created when lava comes within a 3 block distance of a flammable block. Fire turns nearby flammable blocks into fire. Air which is both nearby fire and a flammable block will randomly turn into fire. See Category:Flammable for a list of flammable blocks. Notably, Chests and locked chests will not burn.
The player can put out fire by punching it. Water extinguishes and prevents fires. When there is no flammable block nearby, fire turns into air eventually.
Fire deals damage every second.
Configuration
The following minetest.conf variable is available for fire:
disable_fire
: Iftrue
, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default:false