Difference between revisions of "Mods"

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Also take a look at our [http://dev.minetest.net/Main_Page Development Wiki].
 
Also take a look at our [http://dev.minetest.net/Main_Page Development Wiki].
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== Listing server’s mods ==
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If you’re on a server, you can issue the [[Server commands|server command]] “<code>/mods</code>” to query the server to tell you the list of its installed mods.
  
 
[[Category:Mods]]
 
[[Category:Mods]]

Revision as of 00:49, 19 October 2013

What is a mod?

File:Mesecon binary adder.png
An example of a mod (Binary Adder built with Mesecons)

Mods (short for modifications) are user-created modifications to the game in such a way that alters gameplay. Some larger mods may add a lot of content to the game, while other smaller mods may add more settings/customization options, or optimize the speed, gameplay or graphics of Minetest. Server mods or plugins mainly give server admins more options and ease of use, and all mods for single-player can also be used in multiplayer.

While Minetest mods are generally safe to install, one should exercise caution with mods to prevent crashes, system instability, deletion of game/save data, or potential malware infections from a bad link or the mod itself. A good way to protect your game from such problems is to back up your Minetest folder if you choose to use mods. There are many mods or plugins available to complement the original Minetest game or give server admins more options and control over their servers.

Installation

See Installing Mods.

Finding Mods

Mods can be currently be found in several places:

Creating Mods

Mods are created in Lua, a relativiely simple scripting/programming language. The Lua API documentation can be viewed here.

Also take a look at our Development Wiki.

Listing server’s mods

If you’re on a server, you can issue the server command/mods” to query the server to tell you the list of its installed mods.