Difference between revisions of "Itemstrings"
(Added the itemstrings of the other minetest_game mods.) |
m (fixed headings) |
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''See [[Itemstrings/default]].'' | ''See [[Itemstrings/default]].'' | ||
− | === bones === | + | ==== bones ==== |
* [[Bones|bones]] | * [[Bones|bones]] | ||
− | === bucket === | + | ==== bucket ==== |
* [[Bucket|bucket]] | * [[Bucket|bucket]] | ||
* [[Bucket|bucket_water]] | * [[Bucket|bucket_water]] | ||
* [[Bucket|bucket_lava]] | * [[Bucket|bucket_lava]] | ||
− | === doors === | + | ==== doors ==== |
* [[Wooden Door|door_wood]] | * [[Wooden Door|door_wood]] | ||
* [[Steel Door|door_steel]] | * [[Steel Door|door_steel]] | ||
− | === dye === | + | ==== dye ==== |
''See [[Itemstrings/dye]].'' | ''See [[Itemstrings/dye]].'' | ||
− | === fire === | + | ==== fire ==== |
* [[Fire|basic_flame]] | * [[Fire|basic_flame]] | ||
− | === farming === | + | ==== farming ==== |
''See [[Itemstrings/farming]].'' | ''See [[Itemstrings/farming]].'' | ||
− | === flowers === | + | ==== flowers ==== |
* [[Flower|dandelion_white]] | * [[Flower|dandelion_white]] | ||
* [[Flower|dandelion_yellow]] | * [[Flower|dandelion_yellow]] | ||
Line 53: | Line 53: | ||
* [[Flower|viola]] | * [[Flower|viola]] | ||
− | === screwdriver === | + | ==== screwdriver ==== |
* [[Screwdriver|screwdriver]] | * [[Screwdriver|screwdriver]] | ||
− | === stairs === | + | ==== stairs ==== |
''See [[Itemstrings/stairs]].'' | ''See [[Itemstrings/stairs]].'' | ||
− | === vessels === | + | ==== vessels ==== |
* [[Glass bottle|glass_bottle]] | * [[Glass bottle|glass_bottle]] | ||
* [[Drinking glass|drinking_glass]] | * [[Drinking glass|drinking_glass]] | ||
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* [[Glass fragments|glass_fragments]] | * [[Glass fragments|glass_fragments]] | ||
− | === wool === | + | ==== wool ==== |
''See [[Itemstrings/Wool]].'' | ''See [[Itemstrings/Wool]].'' | ||
Revision as of 16:42, 22 October 2013
Itemstrings are the internal names for items, blocks, nodes (everything which can be stored in an inventory).
Syntax
An usual itemstring consists of a the name of the mod where the item originates from followed by a “:” followed by an item name. All itemstrings are case sensitive.
<mod_name>:<item_name>
Examples:
default:torch
— a torch (from mod “default”)default:dirt
— dirt (from mod “default”)farming:bread
— bread (from mod “default”)wool:orange
— orange wool (from mod “wool”)screwdriver:screwdriver
— screwdriver (from mod “screwdriver”)
There are itemstrings which don’t follow the syntax rules, see #Special itemstrings.
Usages
Itemstrings can be used as arguments used for the /give
and /giveme
commands.
Example: /give Alberto default:torch 1
— gives Alberto one torch
Lists of itemstrings
minetest_game
default
See Itemstrings/default.
bones
bucket
doors
dye
See Itemstrings/dye.
fire
farming
See Itemstrings/farming.
flowers
screwdriver
stairs
See Itemstrings/stairs.
vessels
wool
See Itemstrings/Wool.
Other games
Mesecons
See Itemstrings/mesecons.
More Blocks
More Ores
See Itemstrings/moreores.
Special itemstrings
There are itemstrings which don’t follow the usual syntax rules. These itemstrings are always available, regardless of the activated mods:
air
— used for Airignore
— used to represent nodes in unloaded areas