Difference between revisions of "Games/VoxeLibre/Differences from Minetest Game"

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(Torches, End, Nether)
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This page lists some differences between [[Games/MineClone 2|MineClone 2]] and [[Games/Minetest Game|Minetest Game]]. This list is from the view of MineClone 2.
+
For players familar with [[Games/Minetest Game|Minetest Game]],
 +
this is a list of differences when playing [[Games/MineClone 2|MineClone 2]] :
 +
 
 +
(As observed on Mark Server, 2019-12 .. 2020-02)
  
 
==Apperance==
 
==Apperance==
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* Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space. e.g. after crafting, its contents are put back into inventory, or dropped
 
* Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space. e.g. after crafting, its contents are put back into inventory, or dropped
 
* Eating - put food on hotbar, eat it with rightclick
 
* Eating - put food on hotbar, eat it with rightclick
* Death - the player inventory will drop as items on the floor. Player is moved back to spawn (or last used bed), at full health
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* Death - the player is moved back to spawn (or last used bed), at full health, with inventory intact.
 +
Note: documentation says that inventory is lost / dropped to floor !
 +
* Torches - cannot be placed in water
  
 
==Mobs==
 
==Mobs==
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** Sheep  - drops wool
 
** Sheep  - drops wool
 
** Lama  ('Mountain-sheep')
 
** Lama  ('Mountain-sheep')
 +
** Cow - gives milk (use bucket), drops leather
 
** Donkey - drops leather
 
** Donkey - drops leather
** Cow - gives milk (use bucket), drops leather
+
** Mule
 
** Horse
 
** Horse
 
...
 
...
 
* Monsters: (some are hostile only at night, or when attacked)
 
* Monsters: (some are hostile only at night, or when attacked)
 
** Zombie - slow, drops rotten meat (it's disgusting!)
 
** Zombie - slow, drops rotten meat (it's disgusting!)
** Wolf  - if attacked, other wolves in range also attack!
+
** Wolf  - if attacked, other wolves in range also attack! Can be tamed with bones.
** Icebear
+
** Icebear - drops fish
 
** Spider - drops strings
 
** Spider - drops strings
 
** Skeleton - shoots arrows. Drops bones, bows, arrows
 
** Skeleton - shoots arrows. Drops bones, bows, arrows
** xxx - explodes
+
** creeper - explodes
 
** Slimes - underground
 
** Slimes - underground
 
** Magma cube
 
** Magma cube
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** Dead bushes - drop sticks
 
** Dead bushes - drop sticks
 
** Red & brown mushrooms - with bowl, can be made into a soup
 
** Red & brown mushrooms - with bowl, can be made into a soup
 +
** Giant mushrooms - grow like trees, drop small mushrooms
 
* Stones
 
* Stones
 
** Stone/Cobblestone, Andesite, Diorite, Granite ...  
 
** Stone/Cobblestone, Andesite, Diorite, Granite ...  
 
** Bedrock - not minable
 
** Bedrock - not minable
 +
** Clay, terracotta, concrete
 
** Sand - falls down
 
** Sand - falls down
 
** Gravel - drops flint sometimes
 
** Gravel - drops flint sometimes
 
* Ore
 
* Ore
** Coal, Iron, Gold, Redstone, ...
+
** Coal, Iron, Gold, Diamonds, Redstone, ...
 +
* Nether-dimension
 +
** Netherrack, Soulsand, Netherquartz
 +
* End-dimension
 +
** Endstone
 
* Rails and Minecarts
 
* Rails and Minecarts
 +
* Teleporters and Portals
  
 
* Equipment
 
* Equipment
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* Weapons and Tools
 
* Weapons and Tools
 
** Sword (Wood, Stone, Iron, ...)
 
** Sword (Wood, Stone, Iron, ...)
** Bowand Arrows (needs Wood, String, Flint, Feathers)
+
** Bow and Arrows (needs Wood, String, Flint, Feathers)
** Bowl - make soup  
+
** Bowl - make soup from mushrooms or beetroot
 
** Bucket - collect liquids or milk
 
** Bucket - collect liquids or milk
 
** Shears - collect wool from sheep, vines, leaves, grass, fern
 
** Shears - collect wool from sheep, vines, leaves, grass, fern
 
** Lookup tool - show help for whatever you're pointing
 
** Lookup tool - show help for whatever you're pointing
 
** Hoe - to change dirt into farmland
 
** Hoe - to change dirt into farmland
** Bonemeal - grows grass and flowers, advances growth stages of wheat and other plants
+
** Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
** Chest, Double-size chest, Ender chest
+
** Chests, Double-size chest, Shulkerbox, Ender chest
** Anvil - to repair items
+
** Anvil - to repair & name items
** Doors, Buttons, Switches, Pressure plates  
+
** Doors, Buttons, Levers, Pressure plates  
** Glass for windows
+
** Glass for windows - digging glass destroys it !
** Machines: Hoppers, Pistons, ...
+
** Machines: Hopper, Pistons, Dropper, Deployer ...
 
** Signs and banners
 
** Signs and banners
 
** Protection API support (needs separate protecion mod)
 
** Protection API support (needs separate protecion mod)
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** clouds are at height 64
 
** clouds are at height 64
 
** bedrock is at depth -64
 
** bedrock is at depth -64
* Nether / Portals
+
* Nether - to reach, use upright portal
 +
* the End - to reach, use horizontal portal
 
* Weather: Snow, Rain, Lightning (causes fires)
 
* Weather: Snow, Rain, Lightning (causes fires)
 
...
 
...

Revision as of 12:03, 17 February 2020

Mbox important.png This article is incomplete.
Please help expand this article to include more useful information.

For players familar with Minetest Game, this is a list of differences when playing MineClone 2 :

(As observed on Mark Server, 2019-12 .. 2020-02)

Apperance

  • Graphics and textures
  • Sounds
  • HUD - the hotbar is the bottom row

Control & Inventory

  • Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
  • Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
  • Inventory - Stack limit is only 64 for most items
  • Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space. e.g. after crafting, its contents are put back into inventory, or dropped
  • Eating - put food on hotbar, eat it with rightclick
  • Death - the player is moved back to spawn (or last used bed), at full health, with inventory intact.

Note: documentation says that inventory is lost / dropped to floor !

  • Torches - cannot be placed in water

Mobs

Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.

  • Friendly/Animals (they all drop edible meat):
    • Rabbit - easy to kill, drops rabbit-hide
    • Chicken - lays eggs & drops feathers / meat must be cooked
    • Pig
    • Sheep - drops wool
    • Lama ('Mountain-sheep')
    • Cow - gives milk (use bucket), drops leather
    • Donkey - drops leather
    • Mule
    • Horse

...

  • Monsters: (some are hostile only at night, or when attacked)
    • Zombie - slow, drops rotten meat (it's disgusting!)
    • Wolf - if attacked, other wolves in range also attack! Can be tamed with bones.
    • Icebear - drops fish
    • Spider - drops strings
    • Skeleton - shoots arrows. Drops bones, bows, arrows
    • creeper - explodes
    • Slimes - underground
    • Magma cube
    • Enderman

..lots more...

Blocks

  • Plants
    • Trees: Acacia, Birch, Oak, Dark Oak, Jungle, Aspen
    • Leaves - need shears to collect them
    • Vines - can be climbed - need shears to collect them
    • Apples - drop randomly from oak leaves and dark oak leaves
    • Flowers: red: yellow: white: blue: sunflower ...
    • Wheat, Sugar-cane, pumpkin ...
    • Tall grass and fern - drops wheat seeds
    • Dead bushes - drop sticks
    • Red & brown mushrooms - with bowl, can be made into a soup
    • Giant mushrooms - grow like trees, drop small mushrooms
  • Stones
    • Stone/Cobblestone, Andesite, Diorite, Granite ...
    • Bedrock - not minable
    • Clay, terracotta, concrete
    • Sand - falls down
    • Gravel - drops flint sometimes
  • Ore
    • Coal, Iron, Gold, Diamonds, Redstone, ...
  • Nether-dimension
    • Netherrack, Soulsand, Netherquartz
  • End-dimension
    • Endstone
  • Rails and Minecarts
  • Teleporters and Portals
  • Equipment
    • Crafting table (3×3 crafting grid)
    • Furnace
  • Weapons and Tools
    • Sword (Wood, Stone, Iron, ...)
    • Bow and Arrows (needs Wood, String, Flint, Feathers)
    • Bowl - make soup from mushrooms or beetroot
    • Bucket - collect liquids or milk
    • Shears - collect wool from sheep, vines, leaves, grass, fern
    • Lookup tool - show help for whatever you're pointing
    • Hoe - to change dirt into farmland
    • Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
  • Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
    • Chests, Double-size chest, Shulkerbox, Ender chest
    • Anvil - to repair & name items
    • Doors, Buttons, Levers, Pressure plates
    • Glass for windows - digging glass destroys it !
    • Machines: Hopper, Pistons, Dropper, Deployer ...
    • Signs and banners
    • Protection API support (needs separate protecion mod)

...

Builtin Mods

  • Help and lookup tool - Shows info about blocks, tools, etc.
  • Hunger - Player needs to eat
  • Achievements

World

  • Worldsize
    • clouds are at height 64
    • bedrock is at depth -64
  • Nether - to reach, use upright portal
  • the End - to reach, use horizontal portal
  • Weather: Snow, Rain, Lightning (causes fires)

...