Difference between revisions of "User:Wuzzy"
(Add Realtest) |
(Brag about my Minetest improvements :P) |
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=== Games I work or worked on === | === Games I work or worked on === | ||
+ | ==== Completed ==== | ||
* [https://forum.minetest.net/viewtopic.php?f=50&t=23235 Repixture] (This is a project by kaadmy that I picked up) | * [https://forum.minetest.net/viewtopic.php?f=50&t=23235 Repixture] (This is a project by kaadmy that I picked up) | ||
* [https://forum.minetest.net/viewtopic.php?t=24492 The RealTest Game (Minetest 5 Edition)] (I resurrected a game by sda97) | * [https://forum.minetest.net/viewtopic.php?t=24492 The RealTest Game (Minetest 5 Edition)] (I resurrected a game by sda97) | ||
* [[Games/Tutorial|Tutorial]] | * [[Games/Tutorial|Tutorial]] | ||
− | |||
− | |||
− | + | ==== WIP ==== | |
+ | * [[Games/Hades Revisited|Hades Revisited]] | ||
− | And there's a couple of projects which never really took off so far. | + | ==== Abandoned ==== |
+ | * [[Games/MineClone 2|MineClone 2]] (abandoned, development taken over by other people) | ||
+ | |||
+ | ==== Other ==== | ||
+ | I also have collaborated quite a while with GunshipPenguin on [https://forum.minetest.net/viewtopic.php?t=13114 Hungry Games Plus]. And there's a couple of projects which never really took off so far. | ||
=== Mods I have created === | === Mods I have created === | ||
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<!-- * [https://forum.minetest.net/viewtopic.php?t=9446 Riventest] (very old, no updates since years, unsure about future. In current stage somewhat usable as sandbox, but that's it) --> | <!-- * [https://forum.minetest.net/viewtopic.php?t=9446 Riventest] (very old, no updates since years, unsure about future. In current stage somewhat usable as sandbox, but that's it) --> | ||
* [https://forum.minetest.net/viewtopic.php?t=10369 Weird] (too ambitious, never really took off, mainly because of lack of inspiration, good ideas and motivation to work out a good and detailed game design [it's harder than you think!]) | * [https://forum.minetest.net/viewtopic.php?t=10369 Weird] (too ambitious, never really took off, mainly because of lack of inspiration, good ideas and motivation to work out a good and detailed game design [it's harder than you think!]) | ||
+ | |||
+ | |||
+ | === Work on Minetest === | ||
+ | I have contributed various smaller and larger features and bugfixes to Minetest (the engine) over the years, although I am not a core developer. Some of the more notable changes include: | ||
+ | |||
+ | * Various improvements to the Lua API documentation | ||
+ | * Made builtin translatable | ||
+ | * Complete rework of ''Minimal development test'' to include many more useful and structured things to test, including example nodes, tools, items, commands etc. Renamed it to ''Development Test'' | ||
+ | * German translation | ||
+ | * Lua API improvements: | ||
+ | ** Fix broken pathfinder (<code>minetest.find_path</code>) | ||
+ | ** Fix incorrect rotation of falling nodes | ||
+ | ** Decoupled <code>liquid</code>/<code>flowingliquid</code> drawtypes from <code>liquidtype</code> | ||
+ | ** Allow to modify and disable fall damage per-player with armor group | ||
+ | ** Node group <code>disable_repair</code> | ||
+ | ** Added <code>disable_settings</code> to <code>game.conf</code> | ||
+ | ** <code>wallmounted</code> support for <code>plantlike</code> and <code>plantlike_rooted</code> nodes | ||
+ | ** <code>minetest.is_creative_enabled</code> | ||
+ | ** Item eating sound | ||
+ | |||
+ | See my [https://github.com/minetest/minetest/pulls?q=is%3Apr+author%3AWuzzy2+is%3Aclosed+ list of closed PRs] for a complete list (note: not all of these were actually accepted). | ||
+ | |||
== What I play == | == What I play == | ||
Line 112: | Line 138: | ||
=== Servers I like === | === Servers I like === | ||
* JT2 | * JT2 | ||
+ | * Catlandia | ||
* Inside the Box | * Inside the Box |
Revision as of 16:18, 20 September 2021
It’s me, Wuzzy!
I speak German and English.
I am active in this Wiki and in the Minetest forums (same user name). I'm the author of countless mods and even a few games. I make sure the German translation of Minetest stays up-to-date. I sometimes did a few small contributions to Minetest itself, enough to appear as “active contributor” in the Minetest credits in version 0.4.16. :-)
In Minetest, I usually only play in Minetest, but I sometimes appear in a few servers as well.
You can contact me via XMPP: Wuzzy2@jabber.ccc.de
I gladly take any bitcoins you have lying around. :-). My Bitcoin address: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
My creations
Games I work or worked on
Completed
- Repixture (This is a project by kaadmy that I picked up)
- The RealTest Game (Minetest 5 Edition) (I resurrected a game by sda97)
- Tutorial
WIP
Abandoned
- MineClone 2 (abandoned, development taken over by other people)
Other
I also have collaborated quite a while with GunshipPenguin on Hungry Games Plus. And there's a couple of projects which never really took off so far.
Mods I have created
I have made a large number of mods. Mods on which I'm most proud of are in bold.
Gameplay mods
- Orienteering [
orienteering
]: Craftable tools for find your place in the world - Easy Vending Machines [
easyvend
]: Buy and sell items from other players in vending and depositing machines or place your own - Flying Carpet [
flying_carpet
]: Fly over the world! - Point Teleporter [
teletool
]: Teleport to whereever you point to - Mirror of Returning [
returnmirror
]: Teleport back to a place you've been previously - Pep: Player Effects Potions [
pep
]: Simple potions giving you useful or harmful status effects - Realistic Suffocation [
real_suffocation
]: Lose breath while you're stuck in solid blocks - Slow Eater [
sloweater
]: After eating, player must wait 5 seconds before eating again - Mesecons Windows [
mesecons_window
]: Mesecons extension which adds blocks which turn transparent when powered - Magic Beans—Wuzzy’s Fork [
magicbeans_w
]: Find magic beans, jump higher, run faster, fly, plant a giant beanstalk - Watering Can [
wateringcan
]: Water your farming lands
Map generation
- Rail corridors + treasures [
tsm_railcorridors
]: Simple underground corridor systems with rails and a few treasure chests - Pyramids + treasures [
tsm_pyramids
]: Generates pyramids in the desert, with random rooms, treasures and dangers inside - Dungeon Treasure Chests [
tsm_chests_dungeon
] - Spawn Builder [
spawnbuilder
]: Spawns a basic starter platform, useful for empty worlds - Indestructible Bedrock Layer [
bedrock2
]
Blocks / decorative items
- Color Cubes [
colorcubes
]: Colorful blocks - Minetest Game Plus [
mtg_plus
]: Lots of new craftable decoration blocks for Minetest Game - Slime blocks and liquids [
slimenodes
]: Sticky, bouncy, gooey slimey blocks. - Dice [
dice2
]: Funny dice which rotate randomly
GUI mods
- Help modpack [
doc
]: Learn everything what you always wanted to know about the game, blocks, items and more - HUD bars [
hudbars
]: Replace the statbars with progress bar-like bars - Inventory Icon [
inventory_icon
]: See your inventory fullness - Show Wielded Item [
show_wielded_item
]: Show the name of the wielded item above hotbar - Simple Fast Inventory Buttons [
sfinv_buttons
]: Buttons for Minetest Game's inventory screen
Mod development tools
These mods are for mod developers:
- Schematics Editor [
schemedit
]: Create, load, place and edit schematics - L-System Tree Utility [
ltool
]: Helps you understanding and creating L-system trees for Minetest - Find Biome [
findbiome
]: Find a biome and teleport to it
Architecture mods
These mods are not really useful in their own, but they can be depended on by modders to get a framework for interesting features.
- Mana [
mana
]: Players get a new mana attribute which can be used for magical spells, items, etc. - Player Effects [
playereffects
]: Status effects for players - Treasurer [
treasurer
]: Random treasure/loot selection framework - Central Message [
central_message
]: Write a message in the center of the screen - Galaxy Skybox [
galaxybox
]: Turn the sky into deep space - Select Item [
select_item
]: Item selection dialog - Player Physics API [
playerphysics
]: Makes it possible for multiple mods to modify player physics without conflict
Abandoned games and mods
This section is only here for historic interest. These are games and mods which either never got completed, I no langer care much about about finishing them or they simply have become obsolete:
Mods:
- Basic HUD [
basic_hud
]: (no usage/demand seen since years) - Player Model [
playermodel
]: Player model as a standalone mod (obsolete since 5.0.0; MTG comes withplayer_api
mod) - Shifted Blocks [
shifted_blocks
] (lost interest after 1st release) - Pseudo-Nodes [
pseudonodes
] (lost interest) - Surprise Blocks [
tsm_surprise
] (lost interest) - The Origin [
origin
] (somewhat deprecated by Spawn Builder) - Disable sneak glitch [
no_sneak_glitch
] (obsolete) - Allow zooming [
allow_zoom
] (obsoleted in 5.0.0) - Player Tools [
playertools
] (I believe this is my very first mod. Now outdated, clashes with core commands, I am no longer happy with the command structure and there are tons of better command mods out there)
Games:
- Weird (too ambitious, never really took off, mainly because of lack of inspiration, good ideas and motivation to work out a good and detailed game design [it's harder than you think!])
Work on Minetest
I have contributed various smaller and larger features and bugfixes to Minetest (the engine) over the years, although I am not a core developer. Some of the more notable changes include:
- Various improvements to the Lua API documentation
- Made builtin translatable
- Complete rework of Minimal development test to include many more useful and structured things to test, including example nodes, tools, items, commands etc. Renamed it to Development Test
- German translation
- Lua API improvements:
- Fix broken pathfinder (
minetest.find_path
) - Fix incorrect rotation of falling nodes
- Decoupled
liquid
/flowingliquid
drawtypes fromliquidtype
- Allow to modify and disable fall damage per-player with armor group
- Node group
disable_repair
- Added
disable_settings
togame.conf
wallmounted
support forplantlike
andplantlike_rooted
nodesminetest.is_creative_enabled
- Item eating sound
- Fix broken pathfinder (
See my list of closed PRs for a complete list (note: not all of these were actually accepted).
What I play
Games I like
… and others.
Servers I like
- JT2
- Catlandia
- Inside the Box