Difference between revisions of "Air"

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(rename Minetest to Luanti)
(Replaced content with "[https://dev.luanti.org/nodes/#air This page has moved to the Luanti Developer Wiki!]")
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[https://dev.luanti.org/nodes/#air This page has moved to the Luanti Developer Wiki!]
{{Node Data
 
| image=Air.png
 
| wherein=[[Luanti]]
 
| block_name=Air
 
| type = Gas
 
| physics = No
 
| flammable = No
 
| luminance=No
 
| generated=Yes
 
| renewable=Yes
 
| itemstring=air
 
| drops=''Nothing''
 
}}
 
[[File:Air_icon.png|160px|thumb|Inventory icon of Air]]
 
 
 
'''Air''' is a transparent [[Nodes|node]], which can be walked and passed through by [[player]]s without any resistance. An air node can be destroyed by [[building]] a solid node to its position, like for [[water]] and [[lava]]. When a non-air node gets removed, an air node immediately takes its place.
 
 
 
[[Fire]] occasionally replaces air near [[:Category:Flammable|flammable nodes]].
 
 
 
Air is the most common node in Luanti. A large part of the [[Maps|world]] above [[sea]] level consists solely of air. Air is also found underground in the form of [[caves]]. Air is one of the nodes which [[:Category:Unused blocks|can't be obtained during normal game-play]].
 
 
 
The [[Map Generator|map generator]] tries to ensure that the player always [[spawn]]s inside air.
 
 
 
Air is one of the few nodes that are always available (along with [[Ignore]]), regardless of which [[Games|games]] and [[Mods|mods]] are activated. If a game does not define any nodes whatsoever, the world will solely consist of air.
 
 
 
The map generator “singlenode” generates a map which consists solely of air, ''even'' if games or mods have defined other nodes.
 
 
 
[[Category:Renewable]]
 
[[Category:Gas]]
 
[[Category:Passable]]
 

Latest revision as of 22:50, 20 December 2024