Difference between revisions of "Mining"

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m (→‎Mining in Minetest Game: Link to cotton plant directly)
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== Drops ==
 
== Drops ==
  
After a node has been mined, it may leave none, one or some [[items]]. The items left behind are also called the “drop” of the node and it is said that a node ''drops'' something after being mined.
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After a block has been mined, it may leave none, one or some [[items]] which go straight into your player [[inventory]]. The items left behind are also called the “drop” of the node and it is said that a node ''drops'' something after being mined.
  
Most nodes drop themselves. This is also the default behaviour if not specified otherwise by the [[Mods|mod]]der. But of course there are other drops possible, too. This is the list of possible drop types:
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Most blocks drop themselves. This is also the default behaviour if not specified otherwise by the [[Mods|mod]]der. But of course there are other drops possible, too. This is the list of possible drop types:
 
* itself,
 
* itself,
 
* a different item,
 
* a different item,
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* item or items based on chance (''probability-based drop'').
 
* item or items based on chance (''probability-based drop'').
  
When a node was mined and it drops something, it is immediately transferred into your player [[inventory]]. If there is no more free inventory space, the drop appears on the floor instead.
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If the drop wouldn't fit in your inventory, the items literally drop on the floor instead.
  
 
== Mining speed ==
 
== Mining speed ==
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Notable examples for probability-based drops:
 
Notable examples for probability-based drops:
 
* [[Jungle Grass]] (drops 1 [[Cotton Seed]] or itself)
 
* [[Jungle Grass]] (drops 1 [[Cotton Seed]] or itself)
* [[Cotton (plant)]] (drops 0 to 3 [[Cotton Seed]]s and 0 to 3 [[String]]s)
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* [[Cotton (plant)]] (drops 0 to 3 [[Cotton Seed]]s and 0 to 3 [[Cotton (item)|Cotton]])
  
 
== Mining in other [[game]]s ==
 
== Mining in other [[game]]s ==

Revision as of 16:43, 6 December 2016

Mining is one of the most basic activities in Minetest. Mining is the activity of removing a node with a mining tool.

How to mine

Mining requires the “interact” privilege (which is a default privilege).

Mining is done by pointing on the desired node and holding the attack button (Left mouse button by default).

Not everything can be mined with all mining tools. Some tools are better for certain materials. Also, mining often takes some time to finish. The mining speed depends on your tool and the node you want to mine.

Drops

After a block has been mined, it may leave none, one or some items which go straight into your player inventory. The items left behind are also called the “drop” of the node and it is said that a node drops something after being mined.

Most blocks drop themselves. This is also the default behaviour if not specified otherwise by the modder. But of course there are other drops possible, too. This is the list of possible drop types:

  • itself,
  • a different item,
  • multiple items,
  • nothing at all,
  • item or items based on chance (probability-based drop).

If the drop wouldn't fit in your inventory, the items literally drop on the floor instead.

Mining speed

The mining speed is determined by groups.

Mining in Minetest Game

You start with a hand which is itself able to mine a lot of nodes already, but at the worst speed. Axes are good to mine wooden nodes. Pickaxes are good to mine stone-like nodes. Shovels are very fast at digging dirt, sand and gravel. Axes, pickaxes and shovels come in 6 variants: Wooden, stone, steel, bronze, Mese and diamond. In this order, the tools become stronger and stronger and usually mine faster.

Most nodes drop themselves. Notable examples for nodes which don’t drop just themselves:

Notable examples for probability-based drops:

Mining in other games

Mining basically works the same in all Minetest games. The tools and digging times are probably different, but the concept stays the same.